depato123 Posted November 14, 2013 Posted November 14, 2013 Hola. tengo un problema con este script setTimer ( function() setPedAnimation ( source, "BAR", "dnk_stndM_loop", -1, true, false, false ) end, 1000, 1 ) Me sale un error resource/server/shops.lua:189: Bad argument @ `setPedAnimation´
depato123 Posted November 14, 2013 Author Posted November 14, 2013 source no está definido. Perdon por no postear la funcion entera, si que esta definido if( shops[shopID].Articles[articleID].Health ) then local h = getElementHealth( source ) if( h == 100 ) then -- lololol setPedChoking ( source, true ) setTimer( setPedChoking, 4000, 1, source, false ) triggerClientEvent( source, "destroyShopMenu", source ) else h = h + shops[shopID].Articles[articleID].Health if( h > 100 ) then h = 100 end setElementHealth( source, h ) setTimer ( function() setPedAnimation ( source, "BAR", "dnk_stndM_loop", -1, true, false, false ) end, 1000, 1 ) end elseif( shops[shopID].Articles[articleID].WeaponID ) then if( shops[shopID].Articles[articleID].Ammo and tonumber( shops[shopID].Articles[articleID].Ammo ) > 1 ) then giveWeapon( source, shops[shopID].Articles[articleID].WeaponID, shops[shopID].Articles[articleID].Ammo, false ) else giveWeapon( source, shops[shopID].Articles[articleID].WeaponID, 1, false ) end elseif( shops[shopID].Articles[articleID].Fuel ) then local newFuel = shops[shopID].Articles[articleID].Fuel if( getElementData( source, "jetpackFuel" ) ) then newFuel = newFuel + tonumber( getElementData( source, "jetpackFuel" ) ) end if( newFuel > tonumber( get("MaxJetpackFuel") ) ) then newFuel = tonumber( get( "MaxJetpackFuel" ) ) end setElementData( source, "jetpackFuel", newFuel ) end end
Renkon Posted November 14, 2013 Posted November 14, 2013 lineas 12 y 13 setTimer ( function() setPedAnimation ( source, "BAR", "dnk_stndM_loop", -1, true, false, false ) end, 1000, 1 ) por setTimer ( function(source) setPedAnimation ( source, "BAR", "dnk_stndM_loop", -1, true, false, false ) end, 1000, 1, source )
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