JuniorMelo Posted November 10, 2013 Posted November 10, 2013 hello,I have a problem When the player dies not reborn WARNING: WARNING:[gamemode]\[junior]\junior\spawn.lua:9 Bad argument @ 'setTimer' [Expected number at argument 2] local function spawnAllPlayers() processPlayerSpawn ( player ) end function processSpawnStart(delay) setTimer ( spawnAllPlayers, delay, 1 ) end function processPlayerSpawn (player) local posX,posY,posZ,rx,ry,rz local flagElements = getElementsByType ( "spawnpoint", mapRoot) for key, value in pairs(flagElements) do local posX = getElementData ( value, "posX" ) local posY = getElementData ( value, "posY" ) local posZ = getElementData ( value, "posZ" ) rx = getElementData(value, "rotX") ry = getElementData(value, "rotY") rz = getElementData(value, "rotZ") if (isElement(Hunters[player])) then destroyElement(Hunters[player]) end spawnPlayer ( player, posX, posY, posZ, rz, 4 ) Hunters[player] = createVehicle( 425, posX, posY, posZ ) setElementDimension ( Hunters[player], 4 ) warpPedIntoVehicle(player, Hunters[player]) setElementPosition(Hunters[player], posX, posY, posZ ) setElementHealth(Hunters[player], 1000) end fadeCamera(player,true) setCameraTarget(player,player) end function processWastedHunter() setTimer(processSpawnStart, 2000, 1, source) end addEventHandler ( "onPlayerWasted", getRootElement(), processWastedHunter )
Castillo Posted November 10, 2013 Posted November 10, 2013 Change this line: setTimer(processSpawnStart, 2000, 1, source) to: setTimer ( processPlayerSpawn , 2000, 1, source )
JuniorMelo Posted November 10, 2013 Author Posted November 10, 2013 Change this line: setTimer(processSpawnStart, 2000, 1, source) to: setTimer ( processPlayerSpawn , 2000, 1, source ) not yet reborn
Price. Posted November 10, 2013 Posted November 10, 2013 /debugscript 3 , anything? remove local from: local function spawnAllPlayers()
JuniorMelo Posted November 10, 2013 Author Posted November 10, 2013 /debugscript 3 , anything?remove local from: local function spawnAllPlayers() no have erros in debugscript 3 you want me to use this function ?
Price. Posted November 10, 2013 Posted November 10, 2013 no remove "Local" before function also try adding outputChatBox might get this fixed or tells you the errors
JuniorMelo Posted November 10, 2013 Author Posted November 10, 2013 Thanks to all resolved function processPlayerSpawn(source) player = player or source if not isElement(player) then return end toggleControl ( player, "enter_exit", false ) triggerClientEvent (player,"stophud",getRootElement()) local posX,posY,posZ,rx,ry,rz local flagElements = getElementsByType ( "spawnpoint", mapRoot) -- loop through them for key, value in pairs(flagElements) do -- get our info local posX = getElementData ( value, "posX" ) local posY = getElementData ( value, "posY" ) local posZ = getElementData ( value, "posZ" ) rx = getElementData(value, "rotX") ry = getElementData(value, "rotY") rz = getElementData(value, "rotZ") if (isElement(Hunters[player])) then destroyElement(Hunters[player]) end spawnPlayer ( player, posX, posY, posZ, rz ) Hunters[player] = createVehicle( 425, posX, posY, posZ ) setElementDimension ( Hunters[player], 4 ) warpPedIntoVehicle(player, Hunters[player]) setElementPosition(Hunters[player], posX, posY, posZ ) setElementHealth(Hunters[player], 1000) end fadeCamera(player,true) setCameraTarget(player,player) end
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