K4stic Posted November 10, 2013 Posted November 10, 2013 i want up only to carID 596: maxVelocity,driveType,engineAcceleration,numberOfGears and it's saying Error at line 3: function speedup() for i, vehicleiD in ipairs ( getElementsByType("vehicle") ) do local Type = ( getElementType ( i ) == "vehicle" ) if ( Type and getVehicleModelFromName( i ) == 596 ) then local handlingTable = getVehicleHandling ( i ) local newVelocity = ( handlingTable["maxVelocity"] + ( handlingTable["maxVelocity"] / 100 * 40 ) ) setVehicleHandling ( i, "numberOfGears", 5 ) setVehicleHandling ( i, "driveType", 'awd' ) setVehicleHandling ( i, "maxVelocity", newVelocity ) setVehicleHandling ( i, "engineAcceleration", handlingTable["engineAcceleration"] +8 ) end end end addEventHandler ( "onResourceStart", resourceRoot, speedup ) Giving a Fuck? Nope, That isn't in My Skill Set
tosfera Posted November 10, 2013 Posted November 10, 2013 the loop you're creating is giving you a small view back. Let me write you the view abit and you'll understand the error; 1 500 ( ex; infernus ) 2 501 ( ex; bullet ) 3 502 ( ex; uranus ) The i is the index of the array, your vehicleiD is the actual data you're getting back If you want to contact me directly concerning Advanced-Gaming, please contact me at [email protected]
K4stic Posted November 10, 2013 Author Posted November 10, 2013 No understand -.-" Giving a Fuck? Nope, That isn't in My Skill Set
tosfera Posted November 10, 2013 Posted November 10, 2013 You have to change your i to vehicleiD. If you want to contact me directly concerning Advanced-Gaming, please contact me at [email protected]
K4stic Posted November 10, 2013 Author Posted November 10, 2013 Thx it's work P.S i'm bad understand the ipairs Giving a Fuck? Nope, That isn't in My Skill Set
Baseplate Posted November 10, 2013 Posted November 10, 2013 function speedup (thePlayer) if (getElementModel(source) == 596) then local handlingTable = getVehicleHandling (source) local newVelocity = ( handlingTable["maxVelocity"] + ( handlingTable["maxVelocity"] / 100 * 40 ) ) setVehicleHandling ( source, "numberOfGears", 5 ) setVehicleHandling ( source, "driveType", 'awd' ) setVehicleHandling ( source, "maxVelocity", newVelocity ) setVehicleHandling ( source, "engineAcceleration", handlingTable["engineAcceleration"] +8 ) end end addEventHandler("onVehicleEnter", root, speedup)
K4stic Posted November 10, 2013 Author Posted November 10, 2013 function speedup (thePlayer) if (getElementModel(source) == 596) then local handlingTable = getVehicleHandling (source) local newVelocity = ( handlingTable["maxVelocity"] + ( handlingTable["maxVelocity"] / 100 * 40 ) ) setVehicleHandling ( source, "numberOfGears", 5 ) setVehicleHandling ( source, "driveType", 'awd' ) setVehicleHandling ( source, "maxVelocity", newVelocity ) setVehicleHandling ( source, "engineAcceleration", handlingTable["engineAcceleration"] +8 ) end end addEventHandler("onVehicleEnter", root, speedup) 1. i say Thx it's fixed 2. i was need that to them resource start to that apply all every Car with this ID not them enter a Player to car Giving a Fuck? Nope, That isn't in My Skill Set
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