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DxDrawImage


-.Paradox.-

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okay so i made this script, this suppose to set an image for a specified level like example:

if player lvl is 1 then draw lvl_1.png etc and the porblem is it wont draw the image icon and there is nothing in debug so here is my code

Server side

addEventHandler ( "onPlayerJoin", root, 
    function ( ) 
        setElementData ( source, "Rankicon",":Class\Rank\rank_0.png" ) 
    end 
) 
  
addEventHandler ( "onPlayerLogin", root, 
    function ( _, acc ) 
        local accName = getAccountName ( acc ) 
        local LV = getAccountData(acc, "LV") 
        if (LV >= 0) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_0.png" ) 
        elseif (LV >= 1) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_1.png" ) 
        elseif (LV >= 2) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_2.png" ) 
        elseif (LV >= 3) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_3.png" ) 
        elseif (LV >= 4) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_4.png" ) 
        elseif (LV >= 5) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_5.png" ) 
        elseif (LV >= 6) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_6.png" ) 
        elseif (LV >= 7) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_7.png" ) 
        elseif (LV >= -- s8) --> then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_8.png" ) 
        elseif (LV >= 9) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_9.png" ) 
        elseif (LV >= 10) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_10.png" ) 
        elseif (LV >= 11) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_11.png" ) 
        elseif (LV >= 12) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_12.png" ) 
        elseif (LV >= 13) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_13.png" ) 
        elseif (LV >= 14) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_14.png" ) 
        elseif (LV >= 15) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_15.png" ) 
        elseif (LV >= 16) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_16.png" ) 
        elseif (LV >= 17) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_17.png" ) 
        elseif (LV >= 18) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_18.png" ) 
        elseif (LV >= 19) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_19.png" ) 
        elseif (LV >= 20) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_20.png" ) 
        elseif (LV >= 21) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_21.png" ) 
        elseif (LV >= 22) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_22.png" ) 
        elseif (LV >= 23) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_23.png" ) 
        elseif (LV >= 24) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_24.png" ) 
        elseif (LV >= 25) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_25.png" ) 
        elseif (LV >= 26) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_26.png" ) 
        elseif (LV >= 27) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_27.png" ) 
        elseif (LV >= 28) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_28.png" ) 
        elseif (LV >= 29) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_29.png" ) 
        elseif (LV >= 30) then 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_30.png" ) 
        else 
            setElementData ( source, "Rankicon", ":Class\Rank\rank_0.png" ) 
        end 
    end 
) 

Client side

addEventHandler("onClientRender", root, 
    function() 
    local Rankicon = getElementData(localPlayer,"Rankicon") 
    local Level = getElementData(localPlayer,"Level") 
    if Level and fileExists ( ":Class/Rank/rank_"..Rankicon..".png" ) then 
    size = dxGetFontHeight((0.7/1366)*sWidth, "bankgothic") 
    dxDrawImage((557/1024)*sWidth, (745/768)*sHeight, size, size, (":Class/Rank/rank_"..Rankicon..".png") 
    end 
    end 
) 
  

Link to comment

You could edit the server side code like this:

setElementData ( source, "Rankicon", "_0.png" ) 

OR

Edit the client side like this:

if Level and fileExists ( Rankicon ) then 
dxDrawImage((557/1024)*sWidth, (745/768)*sHeight, size, size, Rankicon) 

Edited by Guest
Link to comment
addEventHandler ( "onClientRender", root, 
    function ( ) 
        local Rankicon = getElementData ( localPlayer, "Rankicon" ) 
        if ( Rankicon and fileExists ( Rankicon ) ) then 
            local size = dxGetFontHeight ( ( 0.7 / 1366 ) * sWidth, "bankgothic" ) 
            dxDrawImage ( ( 557 / 1024 ) * sWidth, ( 745 / 768 ) * sHeight, size, size, Rankicon ) 
        end 
    end 
) 

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