pa3ck Posted October 30, 2013 Share Posted October 30, 2013 Good evening, I've some problems with guiGridListGetSelectedItem. My code is: addEventHandler('onClientGUIClick', button1, function() local tp = guiGridListGetItemText ( gridlist, guiGridListGetSelectedItem ( gridlist ), 1 ) local selp = getPlayerFromName(tp) if (source == button1) then if selp then guiSetVisible(panelEHealth, true) guiBringToFront(panelEHealth) guiSetText(panelEdit, "") addEventHandler('onClientGUIClick', panelEButton, function() if source == panelEButton then hp = guiGetText (panelEdit) hpp = tonumber(hp) guiSetVisible(panelEHealth, false) triggerServerEvent("sethp", getRootElement(), tp, selp, thePlayer, hpp) end end) else outputChatBox('Select a player to set his health.', 255, 0, 0) end end end) My problem is, it works, but when I click on a player, then select an other player, both of their health power will be changed, I don't know why. So it will update the selected row but it keeps the previous player too. Link to comment
Cadell Posted October 31, 2013 Share Posted October 31, 2013 addEventHandler('onClientGUIClick', button1, function() local tp = guiGridListGetItemText ( gridlist, guiGridListGetSelectedItem ( gridlist ), 1 ) local selp = getPlayerFromName(tp) if (source == button1) then if ( guiGridListGetSelectedItem ( gridlist ) ~= -1 ) then if selp then guiSetVisible(panelEHealth, true) guiBringToFront(panelEHealth) guiSetText(panelEdit, "") addEventHandler('onClientGUIClick', panelEButton, function() if source == panelEButton then hp = guiGetText (panelEdit) hpp = tonumber(hp) guiSetVisible(panelEHealth, false) triggerServerEvent("sethp", getRootElement(), tp, selp, thePlayer, hpp) end end) else outputChatBox('Select a player to set his health.', 255, 0, 0) end end end end) try this i think it will work good now Link to comment
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