Flipi Posted October 25, 2013 Share Posted October 25, 2013 Hi, How do for the command "!rules" appears on the bottom of posts? I explain it right? image: http://img35.imageshack.us/img35/402/wchm.png addEventHandler("onPlayerChat",getRootElement(), function(message,messageType) if message == "!reglas" then outputChatBox ( "* #FF80001) #0080FFmessage 1",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80002) #0080FFmessage 2",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80003) #0080FFmessage 3",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80004) #0080FFmessage 4",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80005) #0080FFmessage 5",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80006) #0080FFmessage 6",getRootElement(), 255, 255, 255, true ) end end ) Link to comment
Castillo Posted October 25, 2013 Share Posted October 25, 2013 You can cancel the original message and send it after all the other messages. Link to comment
Flipi Posted October 25, 2013 Author Share Posted October 25, 2013 You can cancel the original message and send it after all the other messages. and how do I do that? Link to comment
Castillo Posted October 25, 2013 Share Posted October 25, 2013 Cancel the original message using: cancelEvent, then just send anothr message using outputChatBox. Link to comment
Flipi Posted October 25, 2013 Author Share Posted October 25, 2013 Cancel the original message using: cancelEvent, then just send anothr message using outputChatBox. in this part? if message == "!reglas" then addEventHandler("onPlayerChat",getRootElement(), function(message,messageType) if message == "!reglas" then outputChatBox ( "* #FF80001) #0080FFmessage 1",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80002) #0080FFmessage 2",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80003) #0080FFmessage 3",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80004) #0080FFmessage 4",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80005) #0080FFmessage 5",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80006) #0080FFmessage 6",getRootElement(), 255, 255, 255, true ) end end ) Link to comment
Dealman Posted October 25, 2013 Share Posted October 25, 2013 I think what Solidsnake14 said is that you use cancelEvent. You then output the messages with the rules at the bottom. So yes, in that part. Link to comment
Flipi Posted October 25, 2013 Author Share Posted October 25, 2013 I think what Solidsnake14 said is that you use cancelEvent. You then output the messages with the rules at the bottom. So yes, in that part. something like this could be? addEventHandler("onPlayerChat",getRootElement(), function(message,messageType) cancelEvent () if message == "!reglas" end then outputChatBox ( "* #FF80001) #0080FFmessage 1",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80002) #0080FFmessage 2",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80003) #0080FFmessage 3",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80004) #0080FFmessage 4",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80005) #0080FFmessage 5",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80006) #0080FFmessage 6",getRootElement(), 255, 255, 255, true ) end end Link to comment
Castillo Posted October 25, 2013 Share Posted October 25, 2013 addEventHandler ( "onPlayerChat", getRootElement(), function ( message,messageType ) if ( message == "!reglas" ) then outputChatBox ( "* #FF80001) #0080FFmessage 1",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80002) #0080FFmessage 2",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80003) #0080FFmessage 3",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80004) #0080FFmessage 4",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80005) #0080FFmessage 5",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80006) #0080FFmessage 6",getRootElement(), 255, 255, 255, true ) local r, g, b = getPlayerNametagColor ( source ) outputChatBox ( getPlayerName ( source ) ..": #FFFFFF".. message, root, r, g, b, true ) cancelEvent ( ) end end ) Link to comment
Flipi Posted October 25, 2013 Author Share Posted October 25, 2013 addEventHandler ( "onPlayerChat", getRootElement(), function ( message,messageType ) if ( message == "!reglas" ) then outputChatBox ( "* #FF80001) #0080FFmessage 1",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80002) #0080FFmessage 2",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80003) #0080FFmessage 3",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80004) #0080FFmessage 4",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80005) #0080FFmessage 5",getRootElement(), 255, 255, 255, true ) outputChatBox ( "* #FF80006) #0080FFmessage 6",getRootElement(), 255, 255, 255, true ) local r, g, b = getPlayerNametagColor ( source ) outputChatBox ( getPlayerName ( source ) ..": #FFFFFF".. message, r, g, b, true ) cancelEvent ( ) end end ) I appears an error: WARNING: reglas\reglas.lua:11: Bad argument @ 'outputChatBox' [Expected element at argument 2, got number '255'] Link to comment
Castillo Posted October 25, 2013 Share Posted October 25, 2013 Sorry, I made a typo, copy the code again. Link to comment
Flipi Posted October 25, 2013 Author Share Posted October 25, 2013 Sorry, I made a typo, copy the code again. the problem is that now appears twice image: http://img96.imageshack.us/img96/1648/84ke.png Link to comment
Castillo Posted October 25, 2013 Share Posted October 25, 2013 Seems like you have a custom chat system, so cancelling the message doesn't make any effect. Link to comment
Flipi Posted October 25, 2013 Author Share Posted October 25, 2013 Seems like you have a custom chat system, so cancelling the message doesn't make any effect. ahh ok thanks Link to comment
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