Stranger Posted October 22, 2013 Posted October 22, 2013 hello guys i try to make when player join to the server and the transfer box active then, fade camera but didn't work this is the code : resourceRoot = getResourceRootElement(getThisResource()) function nn() if isTransferBoxActive() then fadeCamera(false) else fadeCamera(true) end end addEventHandler("onClientResourceStart",resourceRoot,nn)
pa3ck Posted October 22, 2013 Posted October 22, 2013 Try this: function nn() if isTransferBoxActive() then fadeCamera(false) else fadeCamera(true) end end addEventHandler("onClientPlayerJoin",getRootElement(), nn)
Castillo Posted October 22, 2013 Posted October 22, 2013 onClientPlayerJoin is triggered only when a remote player joins.
Moderators IIYAMA Posted October 22, 2013 Moderators Posted October 22, 2013 Try this: (added some delay for test) addEventHandler("onClientResourceStart",resourceRoot, function() setTimer(function () if isTransferBoxActive() then fadeCamera(false) else fadeCamera(true) end end,300,1) end) -- You don't need this line, resourceRoot is predefined in mta-- -- resourceRoot = getResourceRootElement(getThisResource()) --------------------------------------------------------------------------------
Moderators IIYAMA Posted October 22, 2013 Moderators Posted October 22, 2013 and what should it have done and didn't do?
Desaster Posted October 22, 2013 Posted October 22, 2013 try to put the timer more 300 put it 5000 or 2000
Moderators IIYAMA Posted October 22, 2013 Moderators Posted October 22, 2013 Then you got a really slow pc O_o or you have put the code serverside...
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