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setElementData on a vehicle


Bohemian_Bear

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Hi!

There's an way to set something like one variable to one car on respawn of the car?

I am tryin to make an hud-vehicle sistem with fuel marker

  
function setFuel(player,seat,jacked) 
if(getElementData(vehicle,"currentFuel") = false) then 
    fuel = math.random(50,90) 
    setElementData(source,"currentFuel",tonumber(currentFuel)) 
end 
  
addEventHandler("onVehicleRespawn",getRootElement(),setFuel) 
  

And have any way to pick "currentFuel" variable on another script?

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function setFuel ( ) 
    if ( not getElementData ( source, "fuel" ) ) then 
        local fuel = math.random ( 50, 90 ) 
        setElementData ( source, "fuel", fuel ) 
    end 
end 
addEventHandler ( "onVehicleRespawn", getRootElement(), setFuel ) 

Errors you had:

1: 'vehicle' not defined, it should have been 'source'.

2: You used just one = to compare if it was 'false', but you must use two.

3: You had a missing 'end' to close the 'if'.

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