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setElementData on a vehicle


Bohemian_Bear

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Posted

Hi!

There's an way to set something like one variable to one car on respawn of the car?

I am tryin to make an hud-vehicle sistem with fuel marker

  
function setFuel(player,seat,jacked) 
if(getElementData(vehicle,"currentFuel") = false) then 
    fuel = math.random(50,90) 
    setElementData(source,"currentFuel",tonumber(currentFuel)) 
end 
  
addEventHandler("onVehicleRespawn",getRootElement(),setFuel) 
  

And have any way to pick "currentFuel" variable on another script?

Posted
function setFuel ( ) 
    if ( not getElementData ( source, "fuel" ) ) then 
        local fuel = math.random ( 50, 90 ) 
        setElementData ( source, "fuel", fuel ) 
    end 
end 
addEventHandler ( "onVehicleRespawn", getRootElement(), setFuel ) 

Errors you had:

1: 'vehicle' not defined, it should have been 'source'.

2: You used just one = to compare if it was 'false', but you must use two.

3: You had a missing 'end' to close the 'if'.

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted

Well, you must make sure that 'source' is defined, because onVehicleRespawn defined it by it's own.

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted

You're welcome.

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

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