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problem with script


abdalbaset

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this script now spawn car i can see the marker but wheen i try to spawn car its not spawn

server:

vehicle = {} 
  
addEvent("sanchez", true) 
addEventHandler("sanchez", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(481, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
     
vehicle = {} 
  
addEvent("Bmx", true) 
addEventHandler("Bmx", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(510, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
vehicle = {} 
  
addEvent("mountinbike", true) 
addEventHandler("mountinbike", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(509, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
vehicle = {} 
  
addEvent("bike", true) 
addEventHandler("bike", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(462, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
addEvent("sanchez", true) 
addEventHandler("sanchez", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(520, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
addEvent("faggio", true) 
addEventHandler("faggio", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(586, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
  

clint:

outputChatBox("MADE BY @|AC|Abdalbaset",200,255,0,true) 
  
  
GUIEditor = { 
    button = {}, 
    window = {}, 
} 
GUIEditor.window[1] = guiCreateWindow(293, 136, 212, 330, "made by Abdalbaset", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FF0623F7") 
  
GUIEditor.button[1] = guiCreateButton(10, 79, 193, 46, "CaR 2", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[2] = guiCreateButton(10, 135, 193, 46, "CaR 3", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[3] = guiCreateButton(10, 188, 193, 46, "CaR 4", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[4] = guiCreateButton(10, 239, 193, 45, "CaR 5", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[5] = guiCreateButton(10, 23, 193, 46, "CaR 1", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[6] = guiCreateButton(10, 289, 193, 31, "Close", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFAAAAAA") 
  
  
  
 guiSetVisible ( GUIEditor.window[1], false ) 
  
local marker1 = createMarker ( 1184.9000244141,-1316.0999755859,13.199999809265,'cylinder',2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker1, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
local marker2 = createMarker (-2191.3701,-2304.609,30,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker2, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
  
local marker3 = createMarker ( -2671.8662,629.19591,13.5,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker3, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
  
local marker4 = createMarker ( 1239.766,338.059,19.55468,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker4, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
  
local marker5 = createMarker ( 2009.3929,-1445.458,12.5,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker5, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
  
local marker6 = createMarker ( 1588.833,1822.6757,9.5,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker6, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
addEventHandler("onClientGUIClick",GUIEditor.button[6], 
    function ( ) 
     guiSetVisible(GUIEditor.window[1],false) 
     showCursor(false) 
end,false) 
  
  
  
addEventHandler("onClientGUIClick", root, 
function() 
  
if ( source ==  GUIEditor.button[1] ) then  
  
triggerServerEvent("car1",getLocalPlayer())  
  
elseif ( source ==  GUIEditor.button[2] ) then  
  
triggerServerEvent("car2",getLocalPlayer())  
  
elseif ( source ==  GUIEditor.button[3] ) then  
  
triggerServerEvent("car3",getLocalPlayer())  
  
elseif ( source ==  GUIEditor.button[4] ) then  
  
triggerServerEvent("car4",getLocalPlayer())  
  
elseif ( source ==  GUIEditor.button[5] ) then  
  
triggerServerEvent("car5",getLocalPlayer())  
  
  
end  
  
end  
) 

its show me this error:

[12:48:25] ERROR: Client (|T|Abdalbaset) triggered serverside event car3, but ev

ent is not added serverside

[12:48:26] ERROR: Client (|T|Abdalbaset) triggered serverside event car2, but ev

ent is not added serverside

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