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problem with script


abdalbaset

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Posted

this script now spawn car i can see the marker but wheen i try to spawn car its not spawn

server:

vehicle = {} 
  
addEvent("sanchez", true) 
addEventHandler("sanchez", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(481, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
     
vehicle = {} 
  
addEvent("Bmx", true) 
addEventHandler("Bmx", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(510, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
vehicle = {} 
  
addEvent("mountinbike", true) 
addEventHandler("mountinbike", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(509, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
vehicle = {} 
  
addEvent("bike", true) 
addEventHandler("bike", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(462, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
addEvent("sanchez", true) 
addEventHandler("sanchez", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(520, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
addEvent("faggio", true) 
addEventHandler("faggio", root, 
function() 
      if (getPlayerMoney (source) >= 0) then 
        takePlayerMoney(source, 0) 
        if isElement(vehicle[source]) then destroyElement(vehicle[source]) end 
        local x, y, z = getElementPosition(source) 
        vehicle[source] = createVehicle(586, x, y, z) 
        warpPedIntoVehicle(source, vehicle[source]) 
    end 
  end 
) 
  
    addEventHandler("onPlayerQuit", root, 
    function() 
         if isElement(vehicle[source]) then 
              destroyElement(vehicle[source]) 
              vehicle[source] = nil 
         end 
    end) 
  

clint:

outputChatBox("MADE BY @|AC|Abdalbaset",200,255,0,true) 
  
  
GUIEditor = { 
    button = {}, 
    window = {}, 
} 
GUIEditor.window[1] = guiCreateWindow(293, 136, 212, 330, "made by Abdalbaset", false) 
guiWindowSetSizable(GUIEditor.window[1], false) 
guiSetProperty(GUIEditor.window[1], "CaptionColour", "FF0623F7") 
  
GUIEditor.button[1] = guiCreateButton(10, 79, 193, 46, "CaR 2", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[2] = guiCreateButton(10, 135, 193, 46, "CaR 3", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[3] = guiCreateButton(10, 188, 193, 46, "CaR 4", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[4] = guiCreateButton(10, 239, 193, 45, "CaR 5", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[5] = guiCreateButton(10, 23, 193, 46, "CaR 1", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA") 
GUIEditor.button[6] = guiCreateButton(10, 289, 193, 31, "Close", false, GUIEditor.window[1]) 
guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFAAAAAA") 
  
  
  
 guiSetVisible ( GUIEditor.window[1], false ) 
  
local marker1 = createMarker ( 1184.9000244141,-1316.0999755859,13.199999809265,'cylinder',2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker1, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
local marker2 = createMarker (-2191.3701,-2304.609,30,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker2, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
  
local marker3 = createMarker ( -2671.8662,629.19591,13.5,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker3, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
  
local marker4 = createMarker ( 1239.766,338.059,19.55468,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker4, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
  
local marker5 = createMarker ( 2009.3929,-1445.458,12.5,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker5, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
  
local marker6 = createMarker ( 1588.833,1822.6757,9.5,"cylinder",2, 0,255, 0, 255)  
  
  
addEventHandler ( "onClientMarkerHit", marker6, 
 function ( hitPlayer ) 
if hitPlayer == localPlayer then 
 guiSetVisible ( GUIEditor.window[1], true ) 
 showCursor ( true ) 
 end 
 end,false 
) 
  
  
addEventHandler("onClientGUIClick",GUIEditor.button[6], 
    function ( ) 
     guiSetVisible(GUIEditor.window[1],false) 
     showCursor(false) 
end,false) 
  
  
  
addEventHandler("onClientGUIClick", root, 
function() 
  
if ( source ==  GUIEditor.button[1] ) then  
  
triggerServerEvent("car1",getLocalPlayer())  
  
elseif ( source ==  GUIEditor.button[2] ) then  
  
triggerServerEvent("car2",getLocalPlayer())  
  
elseif ( source ==  GUIEditor.button[3] ) then  
  
triggerServerEvent("car3",getLocalPlayer())  
  
elseif ( source ==  GUIEditor.button[4] ) then  
  
triggerServerEvent("car4",getLocalPlayer())  
  
elseif ( source ==  GUIEditor.button[5] ) then  
  
triggerServerEvent("car5",getLocalPlayer())  
  
  
end  
  
end  
) 

its show me this error:

[12:48:25] ERROR: Client (|T|Abdalbaset) triggered serverside event car3, but ev

ent is not added serverside

[12:48:26] ERROR: Client (|T|Abdalbaset) triggered serverside event car2, but ev

ent is not added serverside

Posted

because the serverevents are not car1,car2....

They are sanchez,Bmx...

So change the names of the triggerServerEvents to the right one which is needed

btw: that code is a mess :S

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