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[Help]Zone When Zombie Enter it's Dead


BadBoy

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hi scripting section .. :)

how are you ? .. :wink:

how i can make this script when the zombie .. 8)

enter this ColShape the zombie dead .. :P

but i download some mode in community anti zombie but it's dosen't work fine .. :roll:

the zombie entered the ColShape but it''s dosen't die .. o.O:o

this is the code .. :lol:

safecol = createColCuboid ( 2488.6518554688,-1665.5822753906,13.34375, 100, 100, 120 ) 
safeZoneRadar = createRadarArea ( 2478.0112304688,-1717.16015625, 100, 100, 255, 0, 0, 255, getRootElement() ) 
setElementData (safeZoneRadar, "zombieProof", false) 
setRadarAreaFlashing ( safeZoneRadar, true ) 
local Blip = createBlip(2527.2856445313,-1668.0825195313,15.169182777405,41,2) 
  
function enterZone(hitPlayer,thePlayer) 
local skin = getElementModel (hitPlayer) 
      if ( skin == 0 ) then 
    toggleControl (hitPlayer, "fire", true ) 
    toggleControl (hitPlayer, "aim_weapon", true) 
    toggleControl (hitPlayer, "vehicle_fire", true) 
       else 
         killPed (hitPlayer) 
end 
end 
addEventHandler( "onColShapeHit", safecol, enterZone ) 
  
function leaveZone(hitPlayer,thePlayer) 
local skin = getElementModel (hitPlayer) 
    toggleControl (hitPlayer, "fire", true) 
    toggleControl (hitPlayer, "aim_weapon", true) 
    toggleControl (hitPlayer, "vehicle_fire", true) 
 if not ( skin == 0 )  then 
  killPed (hitPlayer) 
end 
end 
addEventHandler( "onColShapeLeave", safecol, leaveZone ) 
Edited by Guest
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safecol = createColCuboid ( 2488.6518554688,-1665.5822753906,13.34375, 100, 100, 120 ) 
safeZoneRadar = createRadarArea ( 2478.0112304688,-1717.16015625, 100, 100, 255, 0, 0, 255, getRootElement() ) 
setElementData ( safeZoneRadar, "zombieProof", false ) 
setRadarAreaFlashing ( safeZoneRadar, true ) 
local Blip = createBlip(2527.2856445313,-1668.0825195313,15.169182777405,41,2) 
  
function enterZone ( hitPlayer ) 
    if ( getElementType ( hitPlayer ) == "ped" ) and getElementData ( hitPlayer, "zombie" ) then 
        killPed ( hitPlayer ) 
    end 
end 
addEventHandler ( "onColShapeHit", safecol, enterZone ) 

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