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won't work


Desaster

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--client side -- 
JoinMusic = playSound("music/join.mp3") 
  
addEvent("onPlayerLogin", true) 
addEventHandler("onClientPlayerSpawn", root, 
function() 
    if isElement(JoinMusic) then 
        destroyElement(JoinMusic) 
    end 
end) 
  

-- Server Side -- 
  
addEventHandler("onPlayerLogin", root, 
function() 
    triggerClientEvent(source, "onClientPlayerSpawn", source) 
end) 
  
  

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--client side -- 
JoinMusic = playSound("music/join.mp3") 
  
addEvent("onPlayerLogin", true) 
addEventHandler("onClientPlayerSpawn", root, 
function() 
    if isElement(JoinMusic) then 
        destroyElement(JoinMusic) 
    end 
end) 
  

-- Server Side -- 
  
addEventHandler("onPlayerLogin", root, 
function() 
    triggerClientEvent(source, "onClientPlayerSpawn", source) 
end) 
  
  

You have a problem in the client side, you put "onPlayerLogin" on addEvent, and "onClientPlayerSpawn" on addEventHandler.

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client :

addEvent("onPlayerPlayMusic", true) 
addEventHandler("onPlayerPlayMusic", root, 
function() 
JoinMusic = playSound("music/join.mp3") 
end) 

server :

addEventHandler("onPlayerLogin", root, 
function() 
    triggerClientEvent(source, "onPlayerPlayMusic", source) 
end) 
  

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