~Gangsta~ Posted October 11, 2013 Share Posted October 11, 2013 how to keep position markers after restart resource? local markers = { {2473.29834, -1667.39075, 13.31641}, {2484.35034, -1660.34570, 13.33595}, {2491.05371, -1675.56274, 13.33595}, } local Marker = {} addEventHandler( 'onResourceStart', getResourceRootElement( getThisResource () ), function() for i, pos in ipairs( markers ) do Marker[i] = createMarker( pos[1], pos[2], pos[3], 'cylinder', 2.5, 0,255,0,255 ) addEventHandler ( "onMarkerHit", Marker[i], destroy ) end end ) function destroy(hitPlayer, matchingDimension) if getElementType( hitPlayer ) == "player" then destroyElement ( source ) end end Link to comment
Castillo Posted October 11, 2013 Share Posted October 11, 2013 I don't understand what do you mean. Link to comment
~Gangsta~ Posted October 11, 2013 Author Share Posted October 11, 2013 I wanted make the hidden packages I want to do after the restart taken packages do not appear Link to comment
Castillo Posted October 11, 2013 Share Posted October 11, 2013 Ah, you want the destroyed markers to stay destroyed after the resource restarts, for that, you'll need to create a system to save the state of every marker, then when the resource starts, load that state. Link to comment
~Gangsta~ Posted October 11, 2013 Author Share Posted October 11, 2013 how to do it? what to use the functions? Link to comment
Castillo Posted October 11, 2013 Share Posted October 11, 2013 Well, you must choose one method for saving, there's SQL, MySQL, XML. Link to comment
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