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help with client event


-stolka-

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the localPlayer doesn't get the walking style.. why?

server

function countDrug( source ) 
      local acc = getPlayerAccount(source) 
      lsdC = getAccountData(acc, "LSD") 
       if lsdC then 
       setAccountData(acc, "LSD", tonumber(lsdC)-1) 
      setPedAnimation( source, "BAR", "dnk_stndM_loop") 
      setTimer(setPedAnimation,3000,1,source, nil, nil) 
      triggerClientEvent("takeLsd",getRootElement()) 
      outputChatBox("1 hit of lsd used",source) 
      else 
      outputChatBox("you don't haveany hit of lsd",source) 
      end 
    end 
 addCommandHandler("lsd", countDrug) 

client

function takeLSD ( localPlayer ) 
    setPedWalkingStyle(localPlayer,120) 
    setTimer(setPedWalkingStyle,60000,1,localPlayer,54) 
    setTimer(setGameSpeed,60000,1,1) 
    setTimer(triggerServerEvent,60000,1,"removeLsd", localPlayer) 
    setTimer(setElementData,60000,1,localPlayer,"LsdT",false) 
end 
addEvent( "takeLsd", true ) 
addEventHandler( "takeLsd", getRootElement(), takeLSD ) 

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use This:

function takeLSD ( player ) 
if ( player == localPlayer )then 
    setPedWalkingStyle(localPlayer,120) 
    setTimer(setPedWalkingStyle,60000,1,localPlayer,54) 
    setTimer(setGameSpeed,60000,1,1) 
    setTimer(triggerServerEvent,60000,1,"removeLsd", localPlayer) 
    setTimer(setElementData,60000,1,localPlayer,"LsdT",false) 
end 
end 
addEvent( "takeLsd", true ) 
addEventHandler( "takeLsd", getRootElement(), takeLSD ) 

function countDrug( source ) 
      local acc = getPlayerAccount(source) 
      lsdC = getAccountData(acc, "LSD") 
       if ( lsdC ) then 
       setAccountData(acc, "LSD", tonumber(lsdC)-1) 
      setPedAnimation( source, "BAR", "dnk_stndM_loop") 
      setTimer(setPedAnimation,3000,1,source, nil, nil) 
      triggerClientEvent( source, "takeLsd", getRootElement() ) 
      outputChatBox("1 hit of lsd used",source) 
      else 
      outputChatBox("you don't haveany hit of lsd",source) 
      end 
    end 
 addCommandHandler("lsd", countDrug) 

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use This:
function takeLSD ( player ) 
if ( player == localPlayer )then 
    setPedWalkingStyle(localPlayer,120) 
    setTimer(setPedWalkingStyle,60000,1,localPlayer,54) 
    setTimer(setGameSpeed,60000,1,1) 
    setTimer(triggerServerEvent,60000,1,"removeLsd", localPlayer) 
    setTimer(setElementData,60000,1,localPlayer,"LsdT",false) 
end 
end 
addEvent( "takeLsd", true ) 
addEventHandler( "takeLsd", getRootElement(), takeLSD ) 

function countDrug( source ) 
      local acc = getPlayerAccount(source) 
      lsdC = getAccountData(acc, "LSD") 
       if ( lsdC ) then 
       setAccountData(acc, "LSD", tonumber(lsdC)-1) 
      setPedAnimation( source, "BAR", "dnk_stndM_loop") 
      setTimer(setPedAnimation,3000,1,source, nil, nil) 
      triggerClientEvent( source, "takeLsd", getRootElement() ) 
      outputChatBox("1 hit of lsd used",source) 
      else 
      outputChatBox("you don't haveany hit of lsd",source) 
      end 
    end 
 addCommandHandler("lsd", countDrug) 

not working :((

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