abdalbaset Posted October 4, 2013 Share Posted October 4, 2013 guys need help how i can make this script open for team and cloe after he is enter function omg_lspdgate() airport = createObject(980, 1550.6999511719, -1628.0999755859, 9, 0, 0, 90) omgMoveairport(1) end function omgMoveairport(point) if point == 1 then moveObject(airport, 5000, 1550.6999511719, -1628.0999755859, 9, 0, 0, 0) setTimer(omgMoveairport, 5000+5000, 1, 2) elseif point == 2 then moveObject(airport, 5000, 1551.1999511719, -1628.1999511719, 15.199999809265, 0, 0, 0) setTimer(omgMoveairport, 5000+5000, 1, 3) elseif point == 3 then moveObject(airport, 5000, 1550.6999511719, -1628.0999755859, 9, 0, 0, 0) setTimer(omgMoveairport, 5000+5000, 1, 1) end end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), omg_lspdgate) Link to comment
mr.Extreme Posted October 4, 2013 Share Posted October 4, 2013 you can change your team local gate1 = createObject(980, 1551.1999511719, -1628.1999511719, 15.199999809265, 0, 0, 270 ) local theMarker1 = createMarker ( 1550.58228, -1628.22021, 13.38281, "cylinder", 4, 255, 255, 255, 255) function open1 (thePlayer) if ( getTeamName(getPlayerTeam(thePlayer)) == "Team" ) then -- change team moveObject(gate1, 6000, 1550.6999511719, -1628.0999755859, 9, 0, 0, 0 ) end end addEventHandler("onMarkerHit", theMarker1, open1 ) function close1 (thePlayer) if ( getTeamName(getPlayerTeam(thePlayer)) == "Team" ) then -- change team moveObject(gate1, 6000, 1551.1999511719, -1628.1999511719, 15.199999809265, 0, 0, 0 ) end end addEventHandler("onMarkerLeave", theMarker1, close1 ) Link to comment
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