-.Paradox.- Posted September 9, 2013 Posted September 9, 2013 Hello Im looking for a skin selector i want it only for two skins i mean player can select only from two skins, Thanks for helping. If you're looking for a cheap paid scripter, don't hesitate to contact me. Great minds discuss ideas, Average minds discuss events and small minds discuss people.
Tete omar Posted September 9, 2013 Posted September 9, 2013 You can make a skin selector with various ways.
-.Paradox.- Posted September 9, 2013 Author Posted September 9, 2013 i found a script in community here is the client side local x, y = guiGetScreenSize() SkinMusic = "data/music/SkinSelectMusic.mp3" SkinAnims = {"dnce_M_b","DAN_Left_A","DAN_Down_A","DAN_Loop_A"} StartSkin = 0 NewSkin = false function SelectSkin () setElementInterior ( getLocalPlayer(), 0, 0,0,0 ) setCameraMatrix( 2745.8266601563,-2231.1694335938,62.25520324707, 3999.9999499991,-2607.4000244141,16.1) skin = createPed ( StartSkin, 2749.7502441406,-2232.7170410156,61.727611541748,60 ) setPedAnimation( skin, "DANCING", SkinAnims[math.random(1,4)]) fadeCamera( true, 10) setTime(0,0) SkinSelectMusic = playSound(SkinMusic,true) bindKey("arrow_r","down",NextSkin) bindKey("arrow_l","down",LastSkin) bindKey(".","down",SpawnPlayer) addEventHandler("onClientRender",getRootElement(),AnnounceSkinJob) showCursor(true) showChat(false) showPlayerHudComponent ( "radar", false ) end addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), function() SelectSkin() FreezeBots() end) function SpawnPlayer() local r,g,b = math.random(0,255),math.random(0,255),math.random(0,255) triggerServerEvent ( "onClientWantsToSpawn", getLocalPlayer(), getLocalPlayer(),StartSkin,r,g,b ) unbindKey("arrow_r","down",NextSkin) unbindKey("arrow_l","down",LastSkin) unbindKey("lshift","down",SpawnPlayer) setTime(12,0) stopSound(SkinSelectMusic) removeEventHandler("onClientRender",getRootElement(),AnnounceSkinJob) showCursor(false) showChat(true) showPlayerHudComponent ( "radar", true ) guiSetVisible(lnextskin,false) guiSetVisible(rnextskin,false) guiSetVisible(spawnskin,false) setElementData(getLocalPlayer(),"red",r) setElementData(getLocalPlayer(),"green",g) setElementData(getLocalPlayer(),"blue",b) end function NextSkin() if StartSkin == 312 then StartSkin = -1 elseif StartSkin == 2 then StartSkin = 8 end StartSkin = StartSkin + 1 setElementModel(skin,StartSkin) setPedAnimation( skin, "DANCING", SkinAnims[math.random(1,4)]) SkinJobTextColor() end function LastSkin() if StartSkin == 0 then StartSkin = 313 elseif StartSkin == 9 then StartSkin = 3 end StartSkin = StartSkin - 1 setElementModel(skin,StartSkin) setPedAnimation( skin, "DANCING", SkinAnims[math.random(1,4)]) SkinJobTextColor() end lnextskin = guiCreateButton(x-x/1.30,y/1.22,x/5,y/20,"<<<",false) guiSetProperty(lnextskin,"PushedTextColour","FFFFFF00") guiSetFont(lnextskin,"sa-header") rnextskin = guiCreateButton(x-x/2.90,y/1.22,x/5,y/20,">>>",false) guiSetProperty(rnextskin,"PushedTextColour","FFFFFF00") guiSetFont(rnextskin,"sa-header") spawnskin = guiCreateButton(x-x/1.80,y/1.22,x/5,y/20,"Play",false) guiSetProperty(spawnskin,"PushedTextColour","FFFFFF00") guiSetFont(spawnskin,"sa-header") addEventHandler( "onClientGUIClick", getRootElement(), function() if source == lnextskin then LastSkin() elseif source == rnextskin then NextSkin() elseif source == spawnskin then SpawnPlayer() end end) ------PEDS function FreezeBots() local Bots = getElementsByType("ped") for k,v in ipairs(Bots) do setElementFrozen(v,true) end end function loadMansion () outputChatBox("[bem-Vindo Ao Server]", getRootElement(), 255, 0, 0,true ) end addEventHandler("onClientResourceStart", getResourceRootElement(), loadMansion) server side StartMoney = 500 CashForKill = 150 PayNSprayCost = 100 playerSkin = {} Garages = {0,1,2,3,4,5,6,7,8,9,10, 11,12,13,14,15,16,17,18,19,20, 21,22,23,24,25,26,27,28,29,30, 31,32,33,34,35,36,37,38,39,40, 41,42,43,44,45,46,47,48,49} function SpawnPlayer(thePlayer,skin,r,g,b) spawnPlayer ( thePlayer, 1539.7673339844,-1352.8256835938,329.46545410156, 90.0, skin ) setCameraTarget (source, source) createBlipAttachedTo(source,0,2,r,g,b) setPlayerMoney(thePlayer,StartMoney) playerSkin[thePlayer] = {skin,r,g,b} setElementData(thePlayer,"Score",0) setPlayerNametagShowing ( thePlayer, false) end addEvent( "onClientWantsToSpawn", true ) addEventHandler( "onClientWantsToSpawn", getRootElement(), SpawnPlayer ) addEventHandler ( "onPlayerQuit", getRootElement(), function() local attachedElements = getAttachedElements ( source ) if ( attachedElements ) then for k,v in ipairs ( attachedElements ) do if ( getElementType ( v ) == "blip" ) then destroyElement(v) else end end end end) function PlayerDied(ammo,killer) if killer and getElementType ( killer ) == "player" then setPlayerMoney(killer,getPlayerMoney(killer)+CashForKill) local Score = getElementData(killer,"Score") setElementData(killer,"Score",Score+1) end setTimer(PlayerRespawn,1000,1,source) end addEventHandler("onPlayerWasted",getRootElement(),PlayerDied) function PlayerRespawn(diedPlayer) if not diedPlayer then else toggleAllControls(diedPlayer,true) setPlayerMoney(diedPlayer,StartMoney) spawnPlayer ( diedPlayer, 1539.7673339844,-1352.8256835938,329.46545410156, 90.0,playerSkin[diedPlayer][1]) setCameraTarget (diedPlayer, diedPlayer) end end function FixPlayerVehicle(hitElement,number) local money = getPlayerMoney(hitElement) if money < PayNSprayCost then outputChatBox("*PM: You don't have enought cash.",hitElement,170,0,0,true) else if getPedOccupiedVehicle(hitElement) then local vehicle = getPedOccupiedVehicle(hitElement) fixVehicle(vehicle) playSoundFrontEnd(hitElement,16) toggleAllControls(hitElement,false) setPlayerMoney(hitElement,money-PayNSprayCost) local vehicle = getPedOccupiedVehicle(hitElement) setElementFrozen(vehicle,true) setTimer(function() toggleAllControls(hitElement,true) setCameraTarget (hitElement, hitElement) setElementFrozen(vehicle,false) end,2500,1) if number == 1 then setCameraMatrix(hitElement,1032.7685546875,-1039.337890625,45.220012664795,1030.095703125,-1027.6357421875,40.220008850098) elseif number == 2 then setCameraMatrix(hitElement,489.150390625,-1728.8310546875,31.169326782227,488.6884765625,-1734.04296875,21.179261207581) elseif number == 3 then setCameraMatrix(hitElement,2076.5859375,-1831.4208984375,18.546875,2072.626953125,-1831.361328125,18.546875) else end end end end addEvent( "onBoughtWeapon", true ) addEventHandler( "onBoughtWeapon", getRootElement(), function(thePlayer,id,cash) setPlayerMoney(thePlayer,getPlayerMoney(thePlayer)-cash) if id == 500 then setPedArmor ( thePlayer, 100 ) else giveWeapon ( thePlayer, id, 120 ) end end) addEvent( "onBoughtBurger", true ) addEventHandler( "onBoughtBurger", getRootElement(), function(thePlayer,cash) setPlayerMoney(thePlayer,getPlayerMoney(thePlayer)-cash) setElementHealth(thePlayer,getElementHealth(thePlayer)+cash) if getElementHealth > 100 then setElementHealth(thePlayer,100) end end) Skins i want to player select is 172 171 173 If you're looking for a cheap paid scripter, don't hesitate to contact me. Great minds discuss ideas, Average minds discuss events and small minds discuss people.
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