Arsilex Posted September 5, 2013 Posted September 5, 2013 Existe alguna manera mas aparte de usar un shader para poner ropa personalizada?
Castillo Posted September 5, 2013 Posted September 5, 2013 No que yo sepa. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
NodZen Posted September 6, 2013 Posted September 6, 2013 y con txds no sirve? ------------------------------------------------------------------------------------------ My scripts http://community.multitheftauto.com/index.php?p=resources&s=details&id=6977 http://community.multitheftauto.com/index.php?p=resources&s=details&id=7740
Arsilex Posted September 6, 2013 Author Posted September 6, 2013 tiene que ser con shaders pero llevo como 2 horas intentando con shaders y no se cambia... PD: aver si alguien sabe cual es el error... pShader = dxCreateShader( 'clothestex.fx' ) if( pShader ) then local pTexture = dxCreateTexture( 'bandgang3.png' ) if( pTexture ) then dxSetShaderValue( pShader, 'gTexture', pTexture ) engineApplyShaderToWorldTexture( pShader, 'cj_ped_glasses' ) end end // Variable to fetch the texture from the script texture gTexture; // My nice technique. Requires absolutely no tools, worries nor skills technique TexReplace { pass P0 { // Set the texture Texture[0] = gTexture; // LET THE MAGIC DO ITS MAGIC! } }
Recommended Posts