Chaos Posted September 4, 2013 Share Posted September 4, 2013 (edited) client side: GUIEditor = { button = {}, window = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() okno = guiCreateWindow(553, 303, 493, 466, "Skin System || Copyright by Ciastko", false) guiWindowSetSizable(okno, false) guiWindowSetMovable(okno, false) cj = guiCreateButton(36, 201, 126, 66, "CJ", false, okno) guiSetProperty(cj, "NormalTextColour", "FFAAAAAA") addEventHandler ( "onClientGUIClick", cj, cjj,false) end ) function gui() if (guiGetVisible (okno) == false) then guiSetVisible(okno, true) showCursor(true) else guiSetVisible(okno, false) showCursor(false) end end bindKey ("F2", "down", gui) function cjj() triggerServerEvent ("cj", getLocalPlayer()) end server side : addEvent ( "cj", true ) addEventHandler ( "cj", getRootElement(), function () local zombiekills = getElementData(source,"Zombie kills") if (zombiekills >= 20) then setElementModel ( source, 0) else outputChatBox ( "get level 2 first !", source, 255, 0, 0 ) end end ) well im trying to make when the player kills 20 zombies and more then he can select cj skin button but it's working only 1 time then if i change my skin and press the button again will not works Edited September 4, 2013 by Guest Link to comment
TAPL Posted September 4, 2013 Share Posted September 4, 2013 You have extra 'end' at server side. Link to comment
Chaos Posted September 4, 2013 Author Share Posted September 4, 2013 i know wrong with copy Link to comment
Moderators IIYAMA Posted September 4, 2013 Moderators Share Posted September 4, 2013 may I ask what doesn't work? Link to comment
Chaos Posted September 4, 2013 Author Share Posted September 4, 2013 it's working but the problem it's working only 1 time then if i change my skin and press the button again will not works Link to comment
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