Chaos Posted September 4, 2013 Posted September 4, 2013 (edited) client side: GUIEditor = { button = {}, window = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() okno = guiCreateWindow(553, 303, 493, 466, "Skin System || Copyright by Ciastko", false) guiWindowSetSizable(okno, false) guiWindowSetMovable(okno, false) cj = guiCreateButton(36, 201, 126, 66, "CJ", false, okno) guiSetProperty(cj, "NormalTextColour", "FFAAAAAA") addEventHandler ( "onClientGUIClick", cj, cjj,false) end ) function gui() if (guiGetVisible (okno) == false) then guiSetVisible(okno, true) showCursor(true) else guiSetVisible(okno, false) showCursor(false) end end bindKey ("F2", "down", gui) function cjj() triggerServerEvent ("cj", getLocalPlayer()) end server side : addEvent ( "cj", true ) addEventHandler ( "cj", getRootElement(), function () local zombiekills = getElementData(source,"Zombie kills") if (zombiekills >= 20) then setElementModel ( source, 0) else outputChatBox ( "get level 2 first !", source, 255, 0, 0 ) end end ) well im trying to make when the player kills 20 zombies and more then he can select cj skin button but it's working only 1 time then if i change my skin and press the button again will not works Edited September 4, 2013 by Guest
Moderators IIYAMA Posted September 4, 2013 Moderators Posted September 4, 2013 may I ask what doesn't work?
Chaos Posted September 4, 2013 Author Posted September 4, 2013 it's working but the problem it's working only 1 time then if i change my skin and press the button again will not works
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