spAik Posted August 31, 2013 Posted August 31, 2013 addEventHandler('onGamemodeMapStart',getRootElement(), function() killTimer (votetime) local votetime = setTimer ( happen, 240000, 1 ) end) Hi i want to start a function on the start of a map. I know my script does not work, because I set the "votetime"variable after the killTimer-function. But how can I make it that a timer is created before the map, but the previous timer is also destroyed at mapstart?
Castillo Posted August 31, 2013 Posted August 31, 2013 I'm not sure if I understand, you want to set a timer when a map starts, and if the timer was already started, kill it?
Moderators IIYAMA Posted September 7, 2013 Moderators Posted September 7, 2013 addEventHandler('onGamemodeMapStart',getRootElement(), function() if isTimer(votetime) then killTimer (votetime) end local votetime = setTimer ( happen, 240000, 1 ) end)
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