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Flipi

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But you can overwrite it with lua.*

  
addEventHandler( "onPlayerChat",root, 
function (msg,msgType) 
    if msgType == 2 then 
        outputChatBox(getPlayerName(source) .. " " .. msg,root,255,0,0) 
        cancelEvent() 
    end 
end) 

updated

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But you can overwrite it with lua.*
  
addEventHandler( "onPlayerChat",root, 
function (msg,msgType) 
    if msgType == 2 then 
        outputChatBox(getPlayerName(source) .. " " .. msg,root,255,0,0) 
        cancelEvent() 
    end 
end) 

updated

:o! thanks

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