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Problem with "Weapon Creation functions"


raptorr

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I'm trying to make a Minigun weapon that fire fast like an original minigun in the GTA. I have tried "setWeaponFiringRate()" but it doesn't work. Example:

function createMinigunWeapon() 
    local x, y, z = getElementPosition(getLocalPlayer()) 
    weapon = createWeapon("minigun", x, y, z + 1)  
    setWeaponFiringRate(weapon, 100) 
    addEventHandler("onClientPreRender", root, fireMinigun) 
end 
addCommandHandler("createminigun", createMinigunWeapon) 
  
function fireMinigun() 
        fireWeapon(weapon) 
end 

This fire every rendered frame and it's too fast.

Please help me solve my problem. Thanks in advance 8)

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function createMinigunWeapon() 
    local x, y, z = getElementPosition(getLocalPlayer()) 
    local weapon = createWeapon("minigun", x, y, z + 1) 
    --setWeaponFiringRate(weapon, 100) 
    setWeaponClipAmmo ( weapon,99999) 
    setWeaponState ( weapon,"firing") 
end 
addCommandHandler("createminigun", createMinigunWeapon) 

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