Khalil Posted August 25, 2013 Share Posted August 25, 2013 Firstly, when I click 'buttonAccept', I don't get moved to the Criminal Team. Debug says Bad Argument @ setPlayerTeam Also, debug says :109: ')' expected to close '(' at line 84 near 'elseif' Here is the code SERVER SIDE local CrimTeam = createTeam ( "Criminal" ) function takejob (source) getPlayerName(source) if ( CrimTeam ) then outputChatBox ( "Go to the marker to buy drugs", source, 0, 255, 0 ) setPlayerTeam(source, CrimTeam ) end end addEvent ( "setTeam", true ) addEventHandler ( "setTeam", root, takejob ) CLIENT SIDE local lp = getLocalPlayer ( ) local marker = createMarker ( 2043, 1557, 10, "cylinder", 2.0, 0, 0, 255, 0 ) local ped = createPed ( 59, 2043, 1557, 10 ) createBlipAttachedTo ( marker, 25 ) sx, sy = guiGetScreenSize () win = guiCreateWindow(282, 212, 462, 285, "Drug Dealer Job Description", false) guiWindowSetSizable(win, false) buttonCancel = guiCreateButton(49, 236, 119, 39, "Cancel", false, win) buttonAccept = guiCreateButton(270, 236, 119, 39, "Accept", false, win) memoOne = guiCreateMemo(9, 24, 443, 206, "Spawn a boat and go to the marker on your map. Buy some drugs and go to the next marker to sell your drugs.", false, win) guiMemoSetReadOnly(memoOne, true) guiSetVisible ( win, false ) drugsWindow = guiCreateWindow(328, 235, 455, 304, "Drugs Market", false) guiWindowSetSizable(drugsWindow, false) gridList = guiCreateGridList(9, 25, 429, 216, false, drugsWindow) guiGridListAddColumn(gridList, "Drug", 0.3) guiGridListAddColumn(gridList, "Buy for", 0.3) guiGridListAddColumn(gridList, "Sell for", 0.3) for i = 1, 5 do guiGridListAddRow(gridList) end meth = guiGridListSetItemText(gridList, 0, 1, "Meth", false, false) guiGridListSetItemText(gridList, 0, 2, "$500,000", false, false) guiGridListSetItemText(gridList, 0, 3, "$750,000", false, false) cocaine = guiGridListSetItemText(gridList, 1, 1, "Cocaine", false, false) guiGridListSetItemText(gridList, 1, 2, "$50,000", false, false) guiGridListSetItemText(gridList, 1, 3, "$100,000", false, false) heroin = guiGridListSetItemText(gridList, 2, 1, "Heroin", false, false) guiGridListSetItemText(gridList, 2, 2, "$25,000", false, false) guiGridListSetItemText(gridList, 2, 3, "$40,000", false, false) ecstasy = guiGridListSetItemText(gridList, 3, 1, "Ecstasy", false, false) guiGridListSetItemText(gridList, 3, 2, "$15,000", false, false) guiGridListSetItemText(gridList, 3, 3, "$25,000", false, false) marijuana = guiGridListSetItemText(gridList, 4, 1, "Marijuana", false, false) guiGridListSetItemText(gridList, 4, 2, "$5,000", false, false) guiGridListSetItemText(gridList, 4, 3, "$7,500", false, false) guiGridListSetSelectionMode ( gridlist, 0 ) buttonCancelTwo = guiCreateButton(38, 247, 118, 47, "Cancel", false, drugsWindow) buttonBuy = guiCreateButton(263, 247, 118, 47, "Buy", false, drugsWindow) guiSetVisible ( drugsWindow, false ) function openGUI ( p ) if ( getElementType ( p ) ~= 'player' or p ~= localPlayer ) then return end if ( getElementModel (lp) ) == 59 then outputChatBox ( "You already have this job", 255, 0, 0 ) return end guiSetVisible ( win, true ) showCursor ( true ) end addEventHandler("onClientMarkerHit", marker, openGUI ) addEventHandler ("onClientGUIClick",root, function () if (source == buttonCancel ) then guiSetVisible ( win, false ) showCursor ( false ) elseif (source == buttonAccept ) then guiSetVisible ( win, false ) showCursor ( false ) triggerServerEvent ("setTeam", lp) setElementModel ( lp, 59 ) drugsMarker = createMarker ( 2048, 1584, 10, "cylinder", 2.0, 255, 0, 0, 255 ) createBlipAttachedTo ( drugsMarker, 41, 2, 255, 0, 0, 255, 0, 65535 ) addEventHandler("onClientMarkerHit", drugsMarker, openDrugsGUI ) end end ) function invPed() cancelEvent() end addEventHandler("onClientPedDamage", ped, invPed) function openDrugsGUI ( p ) if ( getElementType ( p ) == "player" and p == lp ) then guiSetVisible ( drugsWindow, true ) showCursor ( true ) end end addEventHandler ("onClientGUIClick",root, function () if (source == buttonCancelTwo ) then guiSetVisible ( win, false ) showCursor ( false ) elseif (source == buttonBuy ) then guiSetVisible ( win, false ) showCursor ( false ) outputChatBox ( "Go to the marker to sell your drugs" ) destroyElement ( drugsMarker ) drugBought = guiGridListGetSelectedItem ( gridList ) if (drugBought == meth) then if (getPlayerMoney ( )) >= 500000 then takePlayerMoney ( 500000 ) end elseif ((getPlayerMoney ( )) < 500000) then outputChatBox ("You don't have enough money for that", 255, 0, 0 ) end elseif (drugBought == Cocaine) then if (getPlayerMoney ( )) >= 50000 then takePlayerMoney ( 50000 ) end elseif ((getPlayerMoney ( )) < 50000) then outputChatBox ("You don't have enough money for that", 255, 0, 0 ) end end elseif (drugBought == heroin) then if (getPlayerMoney ( )) >= 25000 then takePlayerMoney ( 25000 ) end elseif (getPlayerMoney < 25000) then outputChatBox ("You don't have enough money for that", 255, 0, 0 ) end elseif (drugBought == ecstasy) then if (getPlayerMoney ( )) >= 15000 then takePlayerMoney (15000) end elseif (getPlayerMoney < 15000) then outputChatBox ("You don't have enough money for that", 255, 0, 0 ) end elseif (drugBought == marijuana) then if (getPlayerMoney >= 5000) then takePlayerMoney (5000) end elseif (getPlayerMoney < 5000) outputChatBox ("You don't have enough money for that", 255, 0, 0 ) end end ) Link to comment
Castillo Posted August 25, 2013 Share Posted August 25, 2013 local lp = getLocalPlayer ( ) local marker = createMarker ( 2043, 1557, 10, "cylinder", 2.0, 0, 0, 255, 0 ) local ped = createPed ( 59, 2043, 1557, 10 ) createBlipAttachedTo ( marker, 25 ) sx, sy = guiGetScreenSize () win = guiCreateWindow(282, 212, 462, 285, "Drug Dealer Job Description", false) guiWindowSetSizable(win, false) buttonCancel = guiCreateButton(49, 236, 119, 39, "Cancel", false, win) buttonAccept = guiCreateButton(270, 236, 119, 39, "Accept", false, win) memoOne = guiCreateMemo(9, 24, 443, 206, "Spawn a boat and go to the marker on your map. Buy some drugs and go to the next marker to sell your drugs.", false, win) guiMemoSetReadOnly(memoOne, true) guiSetVisible ( win, false ) drugsWindow = guiCreateWindow(328, 235, 455, 304, "Drugs Market", false) guiWindowSetSizable(drugsWindow, false) gridList = guiCreateGridList(9, 25, 429, 216, false, drugsWindow) guiGridListAddColumn(gridList, "Drug", 0.3) guiGridListAddColumn(gridList, "Buy for", 0.3) guiGridListAddColumn(gridList, "Sell for", 0.3) for i = 1, 5 do guiGridListAddRow(gridList) end meth = guiGridListSetItemText(gridList, 0, 1, "Meth", false, false) guiGridListSetItemText(gridList, 0, 2, "$500,000", false, false) guiGridListSetItemText(gridList, 0, 3, "$750,000", false, false) cocaine = guiGridListSetItemText(gridList, 1, 1, "Cocaine", false, false) guiGridListSetItemText(gridList, 1, 2, "$50,000", false, false) guiGridListSetItemText(gridList, 1, 3, "$100,000", false, false) heroin = guiGridListSetItemText(gridList, 2, 1, "Heroin", false, false) guiGridListSetItemText(gridList, 2, 2, "$25,000", false, false) guiGridListSetItemText(gridList, 2, 3, "$40,000", false, false) ecstasy = guiGridListSetItemText(gridList, 3, 1, "Ecstasy", false, false) guiGridListSetItemText(gridList, 3, 2, "$15,000", false, false) guiGridListSetItemText(gridList, 3, 3, "$25,000", false, false) marijuana = guiGridListSetItemText(gridList, 4, 1, "Marijuana", false, false) guiGridListSetItemText(gridList, 4, 2, "$5,000", false, false) guiGridListSetItemText(gridList, 4, 3, "$7,500", false, false) guiGridListSetSelectionMode ( gridlist, 0 ) buttonCancelTwo = guiCreateButton(38, 247, 118, 47, "Cancel", false, drugsWindow) buttonBuy = guiCreateButton(263, 247, 118, 47, "Buy", false, drugsWindow) guiSetVisible ( drugsWindow, false ) function openGUI ( p ) if ( getElementType ( p ) ~= 'player' or p ~= localPlayer ) then return end if ( getElementModel (lp) ) == 59 then outputChatBox ( "You already have this job", 255, 0, 0 ) return end guiSetVisible ( win, true ) showCursor ( true ) end addEventHandler("onClientMarkerHit", marker, openGUI ) addEventHandler ("onClientGUIClick",root, function () if (source == buttonCancel ) then guiSetVisible ( win, false ) showCursor ( false ) elseif (source == buttonAccept ) then guiSetVisible ( win, false ) showCursor ( false ) triggerServerEvent ("setTeam", lp) setElementModel ( lp, 59 ) drugsMarker = createMarker ( 2048, 1584, 10, "cylinder", 2.0, 255, 0, 0, 255 ) createBlipAttachedTo ( drugsMarker, 41, 2, 255, 0, 0, 255, 0, 65535 ) addEventHandler("onClientMarkerHit", drugsMarker, openDrugsGUI ) end end ) function invPed() cancelEvent() end addEventHandler("onClientPedDamage", ped, invPed) function openDrugsGUI ( p ) if ( getElementType ( p ) == "player" and p == lp ) then guiSetVisible ( drugsWindow, true ) showCursor ( true ) end end addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == buttonCancelTwo ) then guiSetVisible ( win, false ) showCursor ( false ) elseif ( source == buttonBuy ) then guiSetVisible ( win, false ) showCursor ( false ) outputChatBox ( "Go to the marker to sell your drugs" ) destroyElement ( drugsMarker ) drugBought = guiGridListGetSelectedItem ( gridList ) if ( drugBought == meth ) then if ( getPlayerMoney ( ) >= 500000 ) then takePlayerMoney ( 500000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end end elseif ( drugBought == Cocaine ) then if ( getPlayerMoney ( ) >= 50000 ) then takePlayerMoney ( 50000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == heroin ) then if ( getPlayerMoney ( ) >= 25000 ) then takePlayerMoney ( 25000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == ecstasy ) then if ( getPlayerMoney ( ) >= 15000 ) then takePlayerMoney ( 15000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == marijuana ) then if ( getPlayerMoney ( ) >= 5000 ) then takePlayerMoney ( 5000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end end end ) Link to comment
Castillo Posted August 25, 2013 Share Posted August 25, 2013 And for the other error, just remove 'source' from the function name, here: function takejob (source) Link to comment
Khalil Posted August 25, 2013 Author Share Posted August 25, 2013 Umm, now, whenever I press any button on any GUI, it outputs in the chatbox "You don't have enough money for that". Link to comment
Castillo Posted August 25, 2013 Share Posted August 25, 2013 local lp = getLocalPlayer ( ) local marker = createMarker ( 2043, 1557, 10, "cylinder", 2.0, 0, 0, 255, 0 ) local ped = createPed ( 59, 2043, 1557, 10 ) createBlipAttachedTo ( marker, 25 ) sx, sy = guiGetScreenSize () win = guiCreateWindow(282, 212, 462, 285, "Drug Dealer Job Description", false) guiWindowSetSizable(win, false) buttonCancel = guiCreateButton(49, 236, 119, 39, "Cancel", false, win) buttonAccept = guiCreateButton(270, 236, 119, 39, "Accept", false, win) memoOne = guiCreateMemo(9, 24, 443, 206, "Spawn a boat and go to the marker on your map. Buy some drugs and go to the next marker to sell your drugs.", false, win) guiMemoSetReadOnly(memoOne, true) guiSetVisible ( win, false ) drugsWindow = guiCreateWindow(328, 235, 455, 304, "Drugs Market", false) guiWindowSetSizable(drugsWindow, false) gridList = guiCreateGridList(9, 25, 429, 216, false, drugsWindow) guiGridListAddColumn(gridList, "Drug", 0.3) guiGridListAddColumn(gridList, "Buy for", 0.3) guiGridListAddColumn(gridList, "Sell for", 0.3) for i = 1, 5 do guiGridListAddRow(gridList) end meth = guiGridListSetItemText(gridList, 0, 1, "Meth", false, false) guiGridListSetItemText(gridList, 0, 2, "$500,000", false, false) guiGridListSetItemText(gridList, 0, 3, "$750,000", false, false) cocaine = guiGridListSetItemText(gridList, 1, 1, "Cocaine", false, false) guiGridListSetItemText(gridList, 1, 2, "$50,000", false, false) guiGridListSetItemText(gridList, 1, 3, "$100,000", false, false) heroin = guiGridListSetItemText(gridList, 2, 1, "Heroin", false, false) guiGridListSetItemText(gridList, 2, 2, "$25,000", false, false) guiGridListSetItemText(gridList, 2, 3, "$40,000", false, false) ecstasy = guiGridListSetItemText(gridList, 3, 1, "Ecstasy", false, false) guiGridListSetItemText(gridList, 3, 2, "$15,000", false, false) guiGridListSetItemText(gridList, 3, 3, "$25,000", false, false) marijuana = guiGridListSetItemText(gridList, 4, 1, "Marijuana", false, false) guiGridListSetItemText(gridList, 4, 2, "$5,000", false, false) guiGridListSetItemText(gridList, 4, 3, "$7,500", false, false) guiGridListSetSelectionMode ( gridlist, 0 ) buttonCancelTwo = guiCreateButton(38, 247, 118, 47, "Cancel", false, drugsWindow) buttonBuy = guiCreateButton(263, 247, 118, 47, "Buy", false, drugsWindow) guiSetVisible ( drugsWindow, false ) function openGUI ( p ) if ( getElementType ( p ) ~= 'player' or p ~= localPlayer ) then return end if ( getElementModel (lp) ) == 59 then outputChatBox ( "You already have this job", 255, 0, 0 ) return end guiSetVisible ( win, true ) showCursor ( true ) end addEventHandler("onClientMarkerHit", marker, openGUI ) addEventHandler ("onClientGUIClick",root, function () if (source == buttonCancel ) then guiSetVisible ( win, false ) showCursor ( false ) elseif (source == buttonAccept ) then guiSetVisible ( win, false ) showCursor ( false ) triggerServerEvent ("setTeam", lp) setElementModel ( lp, 59 ) drugsMarker = createMarker ( 2048, 1584, 10, "cylinder", 2.0, 255, 0, 0, 255 ) createBlipAttachedTo ( drugsMarker, 41, 2, 255, 0, 0, 255, 0, 65535 ) addEventHandler("onClientMarkerHit", drugsMarker, openDrugsGUI ) end end ) function invPed() cancelEvent() end addEventHandler("onClientPedDamage", ped, invPed) function openDrugsGUI ( p ) if ( getElementType ( p ) == "player" and p == lp ) then guiSetVisible ( drugsWindow, true ) showCursor ( true ) end end addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == buttonCancelTwo ) then guiSetVisible ( win, false ) showCursor ( false ) elseif ( source == buttonBuy ) then guiSetVisible ( win, false ) showCursor ( false ) outputChatBox ( "Go to the marker to sell your drugs" ) destroyElement ( drugsMarker ) drugBought = guiGridListGetSelectedItem ( gridList ) if ( drugBought == meth ) then if ( getPlayerMoney ( ) >= 500000 ) then takePlayerMoney ( 500000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == Cocaine ) then if ( getPlayerMoney ( ) >= 50000 ) then takePlayerMoney ( 50000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == heroin ) then if ( getPlayerMoney ( ) >= 25000 ) then takePlayerMoney ( 25000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == ecstasy ) then if ( getPlayerMoney ( ) >= 15000 ) then takePlayerMoney ( 15000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == marijuana ) then if ( getPlayerMoney ( ) >= 5000 ) then takePlayerMoney ( 5000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end end end end ) Link to comment
Khalil Posted August 25, 2013 Author Share Posted August 25, 2013 Now, "takePlayerMoney" doesn't work when I click Buy Link to comment
Castillo Posted August 25, 2013 Share Posted August 25, 2013 takePlayerMoney isn't meant to be used client side, since the money won't be synchronized, you have to take it server side. Link to comment
Khalil Posted August 25, 2013 Author Share Posted August 25, 2013 But it is both client and server. Oh well, just gonna use it server side. Thanks Link to comment
Khalil Posted August 25, 2013 Author Share Posted August 25, 2013 I did this if ( getPlayerMoney ( ) >= 50000 ) then triggerServerEvent ( "cocaineMoney", lp ) and methMoney etc. and this is serverside function cocaineMoney () takePlayerMoney ( 50000, source ) end addEvent ("cocaineMoney", true) addEventHandler ( "cocaineMoney", root, cocaineMoney ) Still doesnt work, no money is taken.. Link to comment
Castillo Posted August 25, 2013 Share Posted August 25, 2013 You put it vice versa, put first 'source' and the amount after. Also, you can do it with just one event, just send the amount from client side. Link to comment
Khalil Posted August 25, 2013 Author Share Posted August 25, 2013 local lp = getLocalPlayer ( ) local marker = createMarker ( 2043, 1557, 10, "cylinder", 2.0, 0, 0, 255, 0 ) local ped = createPed ( 59, 2043, 1557, 10 ) createBlipAttachedTo ( marker, 25 ) sx, sy = guiGetScreenSize () win = guiCreateWindow(282, 212, 462, 285, "Drug Dealer Job Description", false) guiWindowSetSizable(win, false) buttonCancel = guiCreateButton(49, 236, 119, 39, "Cancel", false, win) buttonAccept = guiCreateButton(270, 236, 119, 39, "Accept", false, win) memoOne = guiCreateMemo(9, 24, 443, 206, "Spawn a boat and go to the marker on your map. Buy some drugs and go to the next marker to sell your drugs.", false, win) guiMemoSetReadOnly(memoOne, true) guiSetVisible ( win, false ) drugsWindow = guiCreateWindow(328, 235, 455, 304, "Drugs Market", false) guiWindowSetSizable(drugsWindow, false) gridList = guiCreateGridList(9, 25, 429, 216, false, drugsWindow) guiGridListAddColumn(gridList, "Drug", 0.3) guiGridListAddColumn(gridList, "Buy for", 0.3) guiGridListAddColumn(gridList, "Sell for", 0.3) for i = 1, 5 do guiGridListAddRow(gridList) end meth = guiGridListSetItemText(gridList, 0, 1, "Meth", false, false) guiGridListSetItemText(gridList, 0, 2, "$500,000", false, false) guiGridListSetItemText(gridList, 0, 3, "$750,000", false, false) cocaine = guiGridListSetItemText(gridList, 1, 1, "Cocaine", false, false) guiGridListSetItemText(gridList, 1, 2, "$50,000", false, false) guiGridListSetItemText(gridList, 1, 3, "$100,000", false, false) heroin = guiGridListSetItemText(gridList, 2, 1, "Heroin", false, false) guiGridListSetItemText(gridList, 2, 2, "$25,000", false, false) guiGridListSetItemText(gridList, 2, 3, "$40,000", false, false) ecstasy = guiGridListSetItemText(gridList, 3, 1, "Ecstasy", false, false) guiGridListSetItemText(gridList, 3, 2, "$15,000", false, false) guiGridListSetItemText(gridList, 3, 3, "$25,000", false, false) marijuana = guiGridListSetItemText(gridList, 4, 1, "Marijuana", false, false) guiGridListSetItemText(gridList, 4, 2, "$5,000", false, false) guiGridListSetItemText(gridList, 4, 3, "$7,500", false, false) guiGridListSetSelectionMode ( gridList, 0 ) buttonCancelTwo = guiCreateButton(38, 247, 118, 47, "Cancel", false, drugsWindow) buttonBuy = guiCreateButton(263, 247, 118, 47, "Buy", false, drugsWindow) guiSetVisible ( drugsWindow, false ) function openGUI ( p ) if ( getElementType ( p ) ~= 'player' or p ~= localPlayer ) then return end if ( getElementModel (lp) ) == 59 then outputChatBox ( "You already have this job", 255, 0, 0 ) return end guiSetVisible ( win, true ) showCursor ( true ) end addEventHandler("onClientMarkerHit", marker, openGUI ) addEventHandler ("onClientGUIClick",root, function () if (source == buttonCancel ) then guiSetVisible ( win, false ) showCursor ( false ) elseif (source == buttonAccept ) then guiSetVisible ( win, false ) showCursor ( false ) triggerServerEvent ("setTeam", lp) setElementModel ( lp, 59 ) drugsMarker = createMarker ( 2048, 1584, 10, "cylinder", 2.0, 255, 0, 0, 255 ) createBlipAttachedTo ( drugsMarker, 41, 2, 255, 0, 0, 255, 0, 65535 ) addEventHandler("onClientMarkerHit", drugsMarker, openDrugsGUI ) end end ) function invPed() cancelEvent() end addEventHandler("onClientPedDamage", ped, invPed) function openDrugsGUI ( p ) if ( getElementType ( p ) == "player" and p == lp ) then guiSetVisible ( drugsWindow, true ) showCursor ( true ) end end addEventHandler ( "onClientGUIClick", root, function ( ) if ( source == buttonCancelTwo ) then guiSetVisible ( drugsWindow, false ) showCursor ( false ) elseif ( source == buttonBuy ) then guiSetVisible ( drugsWindow, false ) showCursor ( false ) outputChatBox ( "Go to the marker to sell your drugs" ) destroyElement ( drugsMarker ) drugBought = guiGridListGetSelectedItem ( gridList ) if ( drugBought == meth ) then if ( getPlayerMoney ( ) >= 500000 ) then triggerServerEvent ( "takeMoney", lp, 500000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == cocaine ) then if ( getPlayerMoney ( ) >= 50000 ) then triggerServerEvent ( "takeMoney", lp, 50000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == heroin ) then if ( getPlayerMoney ( ) >= 25000 ) then triggerServerEvent ( "takeMoney", lp, 25000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == ecstasy ) then if ( getPlayerMoney ( ) >= 15000 ) then triggerServerEvent ( "takeMoney", lp, 15000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end elseif ( drugBought == marijuana ) then if ( getPlayerMoney ( ) >= 5000 ) then triggerServerEvent ( "takeMoney", lp, 5000 ) else outputChatBox ( "You don't have enough money for that", 255, 0, 0 ) end end end end ) SERVER local CrimTeam = createTeam ( "Criminal" ) function takejob () if ( CrimTeam ) then outputChatBox ( "Go to the marker to buy drugs", source, 0, 255, 0 ) setPlayerTeam(source, CrimTeam ) end end addEvent ( "setTeam", true ) addEventHandler ( "setTeam", root, takejob ) function moneyTake () outputChatBox ( "Go to the marker to sell your drugs", source ) end addEvent ("takeMoney", true) addEventHandler ( "takeMoney", root, moneyTake ) Still no money is taken from the player.. Also, it doesn't even check if the player has enough money or not, but it still outputs "Go to the marker to sell your drugs"... Link to comment
Castillo Posted August 25, 2013 Share Posted August 25, 2013 Where is takePlayerMoney? Link to comment
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