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Ayuda con Warning.


harib

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Hola, me podrían ayudar a solucionar este error?

435: Bad argument @ 'setElementID' [Expected element at argument 1, got nil]

437: Bad argument @ 'destroyElement' [Expected element at argument 1, got nil]

El código que da problema:

elseif currentWeaponID == weapID1 then 
    setElementID(player, "elementWeaponBack[source]") -- PRUEBA ELIMINAR ERROR 
    detachElementFromBone(elementWeaponBack[source]) 
    destroyElement(elementWeaponBack[source]) -- PRUEBA ELIMINAR ERROR 
    elementWeaponBack[source] = false 
  end 

El código de esa función entero:

  
function weaponSwitchBack(previousWeaponID, currentWeaponID) 
  local weapon1 = getElementData(source, "currentweapon_1") 
  if not weapon1 then 
    return 
  end 
  local ammoData1, weapID1 = getWeaponAmmoType(weapon1) 
  local x, y, z = getElementPosition(source) 
  local rx, ry, rz = getElementRotation(source) 
  if previousWeaponID == weapID1 then 
    if elementWeaponBack[source] then 
      setElementID(player, "elementWeaponBack[source]") 
      detachElementFromBone(elementWeaponBack[source]) 
      destroyElement(elementWeaponBack[source]) 
      elementWeaponBack[source] = false 
    end 
    elementWeaponBack[source] = createObject(getWeaponObjectID(weapID1), x, y, z) 
    setObjectScale(elementWeaponBack[source], 0.875) 
    if elementBackpack[source] then 
      attachElementToBone(elementWeaponBack[source], source, 3, 0.19, -0.31, -0.1, 0, 270, -90) 
    else 
      attachElementToBone(elementWeaponBack[source], source, 3, 0.19, -0.11, -0.1, 0, 270, 10) 
    end 
  elseif currentWeaponID == weapID1 then 
    setElementID(player, "elementWeaponBack[source]") -- ESTA ES LA 435 
    detachElementFromBone(elementWeaponBack[source]) 
    destroyElement(elementWeaponBack[source]) -- ESTA ES LA 437 
    elementWeaponBack[source] = false 
  end 
end 

Gracias!

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La verdad no entiendo? Porque Dice [source] no es (source)

setElementID(player, "elementWeaponBack[source]") -- PRUEBA ELIMINAR ERROR 
    detachElementFromBone(elementWeaponBack[source]) 
    destroyElement(elementWeaponBack[source]) -- PRUEBA ELIMINAR ERROR 
    elementWeaponBack[source] = false 

Prueba con

setElementID(player, elementWeaponBack(source)) -- PRUEBA ELIMINAR ERROR 
    detachElementFromBone(elementWeaponBack(source)) 
    destroyElement(elementWeaponBack(source)) -- PRUEBA ELIMINAR ERROR 
    elementWeaponBack(source) = false 

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