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Re: [Ayuda] exp_System


Darker

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--Server-Side

function drawText(oldLevel, newLevel) 
    triggerClientEvent ( "onDrawText", source, oldLevel, newLevel ) 
end 
addEvent ( "onPlayerLevelUP", true ) 
addEventHandler("onPlayerLevelUP", getRootElement ( ), drawText) 

--Client-Side

oldLevel = 0 
newLevel = 0 
  
function TextToDraw() 
dxDrawText ( oldLevel, 44, 41, 50, 90, tocolor ( 0, 255, 0, 255 ), 1.02, "default-bold" ) 
dxDrawText ( newLevel, 44, 61, 50, 90, tocolor ( 255, 0, 0, 255 ), 1.02, "default-bold" ) 
end 
  
function StartDraw ( oldLevel, newLevel ) 
    oldLevel = oldLevel 
    newLevel = newLevel 
    addEventHandler("onClientRender", getRootElement(), TextToDraw) 
end 
addEvent( "onDrawText", true ) 
addEventHandler( "onDrawText", localPlayer, StartDraw ) 

Edited by Guest
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En el server pone:

  
addEvent("onPlayerLevelUP", true ) 
function drawText(oldLevel, newLevel) 
    triggerClientEvent ( "onDrawText", source, oldLevel, newLevel ) 
end 
addEventHandler("onPlayerLevelUP", getRootElement ( ), drawText) 

En el client pone:

oldLevel = 0 
newLevel = 0 
  
function TextToDraw() 
dxDrawText ( oldLevel, 44, 41, 50, 90, tocolor ( 0, 255, 0, 255 ), 1.02, "default-bold" ) 
dxDrawText ( newLevel, 44, 61, 50, 90, tocolor ( 255, 0, 0, 255 ), 1.02, "default-bold" ) 
end 
  
function StartDraw ( oldLevel, newLevel ) 
    oldLevel = oldLevel 
    newLevel = newLevel 
    addEventHandler("onClientRender", getRootElement(), TextToDraw) 
end 
addEvent( "onDrawText", true ) 
addEventHandler( "onDrawText", localPlayer, StartDraw ) 

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