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مشكلة آلمآب ..


S4MuEL

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خليته في كود واحد ذذ,

ماركزت فيه زين ذذ,

local GroupS = "[saW]" 
markerskinHouse = createMarker ( 3270.7998046875 , 1434.599609375 , 47.5 , " cylinder " , 2 , 253 , 1 , 2 , 255 ) 
markeroutofbase = createMarker ( 3277.19921875 , 1464.8994140625 , 47.5 , " cylinder " , 2 , 52 , 215 , 39 , 255 ) 
markerjointospar = createMarker ( 3215.599609375 , 1516 , 49.799999237061 , " arrow " , 2 , 0 , 0 , 255 , 255 ) 
markerenergiebase = createMarker ( 3144.69921875 , 1488.5 , 47.799999237061 , " cylinder " , 2 , 248 , 5 , 5 , 255 ) 
markerjoinbase2 = createMarker ( 3159.19921875 , 1475.2998046875 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) 
markerjoinbase1 = createMarker ( 3205.69921875 , 1475.8994140625 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) 
markerFixV = createMarker ( 3201.19921875 , 1383.8994140625 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) 
markerFixV2 = createMarker ( 3210.69921875 , 1384 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) 
markerjoinToHouse = createMarker ( 3259.19921875 , 1423.3994140625 , 51.099998474121 , " arrow " , 235 , 232 , 19 , 255 )   
markerjoinofbase = createMarker ( 3254.6000976563 , 1514.0999755859 , 111.19999694824 , " cylinder " , 3 , 0 , 0 , 255 , 255 )   
markeroutofspar = createMarker( -977.87841796875, 1053.0025634766, 1345.9, 'arrow', 2, 0, 0, 255, 255 ) 
setElementInterior ( markeroutofspar, 10 ) 
setElementDimension ( markeroutofspar, 5725  )   
markeroutofHouse = createMarker(225.68779,1022.16730,1084.01563,"arrow",2,0,255,0,255) 
setElementInterior ( markeroutofHouse, 7 ) 
setElementDimension ( markeroutofHouse, 7523  ) 
createBlip ( 3043.45581 , 1474.17310 , 48.81903 , 23 ) 
  
allSkins = {230,137,124,217} 
  
addEventHandler("onMarkerHit", root, 
function(player) 
    local team = getPlayerTeam(player) 
        if source == markerskinHouse and getElementType(player)== " player " and getElementData ( player , "Group" ) == GroupS then 
            if team and getTeamName(team) == 'No Team' then 
                setElementModel ( player , unpack(allSkins[math.random(#allSkins)] )) 
                setPedArmor ( player , 100 ) 
                fixVehicle(getPedOccupiedVehicle(player)) 
                elseif source == markerenergiebase and getElementData ( player , "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementHealth ( player , 100 ) 
                setPedArmor ( player , 100 ) 
                giveWeapon ( player , 46 ) 
                fixVehicle( getPedOccupiedVehicle( player ) ) 
                elseif source == markeroutofbase and getElementData ( player , " Group " ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3169.8000488281 , 1471.6999511719 , 111.19999694824 ) 
                elseif source == markerjoinofbase and getElementData ( player , " Group " ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3302 , 1452.6999511719 , 48.5 ) 
                else return outputChatBox( ' Only '..GroupS..' !', player, 255, 0, 255 ) 
                elseif source == markerjointospar and getElementType(player) == " player " and getElementData( player, 'Group' ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition( player, -973.55010986328, 1061.3986816406, 1345.6706542969 ) 
                setElementInterior ( player, 10 ) 
                setElementDimension ( player, 5725  ) 
                outputChatBox( getPlayerName( player ) .. ' Welcome at SparGrounD ' .. GroupS, player, 0, 255, 0, false ) 
                removeElementData ( player , "Group" ) 
                elseif source == markeroutofspar and getElementType( player ) == "player" then 
                setElementData ( player , "Group" , true ) 
                elseif source == markerjointoHouse and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition( player, 227.92116,1030.71863,1084.01599 ) 
                setElementInterior ( player, 7 ) 
                setElementDimension ( player, 7523  ) 
                elseif source == markeroutofHouse and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3258.8000488281 , 1434.3000488281 , 48.5 ) 
                outputChatBox('GooD Bye '..getPlayerName( player )..' !',player,0,255,0) 
                else return outputChatBox( ' Only '..GroupS..' !', player, 255, 0, 255 ) 
                elseif source == markerFixV or source == markerFixV2 and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then 
                fixVehicle( getPedOccupiedVehicle( player ) ) 
                addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1010 ) 
                addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1087 ) 
                elseif source == markerjoinbase1 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then 
                setElementPosition ( player , 3148 , 1475.5 , 47.799999237061 ) 
                elseif source == markerjoinbase2 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3231 , 1462.4000244141 , 47.799999237061 ) 
                                                end 
                                            end 
                                        end 
                                    end 
                                end 
                            end 
                        end 
                    end 
                end 
            end 
        end 
    end 
) 
Link to comment

جرب كذا,

local GroupS = "[saW]" 
markerskinHouse = createMarker ( 3270.7998046875 , 1434.599609375 , 47.5 , " cylinder " , 2 , 253 , 1 , 2 , 255 ) 
markeroutofbase = createMarker ( 3277.19921875 , 1464.8994140625 , 47.5 , " cylinder " , 2 , 52 , 215 , 39 , 255 ) 
markerjointospar = createMarker ( 3215.599609375 , 1516 , 49.799999237061 , " arrow " , 2 , 0 , 0 , 255 , 255 ) 
markerenergiebase = createMarker ( 3144.69921875 , 1488.5 , 47.799999237061 , " cylinder " , 2 , 248 , 5 , 5 , 255 ) 
markerjoinbase2 = createMarker ( 3159.19921875 , 1475.2998046875 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) 
markerjoinbase1 = createMarker ( 3205.69921875 , 1475.8994140625 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) 
markerFixV = createMarker ( 3201.19921875 , 1383.8994140625 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) 
markerFixV2 = createMarker ( 3210.69921875 , 1384 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) 
markerjoinToHouse = createMarker ( 3259.19921875 , 1423.3994140625 , 51.099998474121 , " arrow " , 235 , 232 , 19 , 255 )   
markerjoinofbase = createMarker ( 3254.6000976563 , 1514.0999755859 , 111.19999694824 , " cylinder " , 3 , 0 , 0 , 255 , 255 )   
markeroutofspar = createMarker( -977.87841796875, 1053.0025634766, 1345.9, 'arrow', 2, 0, 0, 255, 255 ) 
setElementInterior ( markeroutofspar, 10 ) 
setElementDimension ( markeroutofspar, 5725  )   
markeroutofHouse = createMarker(225.68779,1022.16730,1084.01563,"arrow",2,0,255,0,255) 
setElementInterior ( markeroutofHouse, 7 ) 
setElementDimension ( markeroutofHouse, 7523  ) 
createBlip ( 3043.45581 , 1474.17310 , 48.81903 , 23 ) 
  
allSkins = {230,137,124,217} 
  
addEventHandler("onMarkerHit", root, 
function(player) 
    local team = getPlayerTeam(player) 
        if source == markerskinHouse and getElementType(player)== " player " and getElementData ( player , "Group" ) == GroupS then 
            if team and getTeamName(team) == 'No Team' then 
                setElementModel ( player , unpack(allSkins[math.random(#allSkins)] )) 
                setPedArmor ( player , 100 ) 
                fixVehicle(getPedOccupiedVehicle(player)) 
                elseif source == markerenergiebase and getElementData ( player , "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementHealth ( player , 100 ) 
                setPedArmor ( player , 100 ) 
                giveWeapon ( player , 46 ) 
                fixVehicle( getPedOccupiedVehicle( player ) ) 
                elseif source == markeroutofbase and getElementData ( player , " Group " ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3169.8000488281 , 1471.6999511719 , 111.19999694824 ) 
                elseif source == markerjoinofbase and getElementData ( player , " Group " ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3302 , 1452.6999511719 , 48.5 ) 
                elseif source == markerjointospar and getElementType(player) == " player " and getElementData( player, 'Group' ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition( player, -973.55010986328, 1061.3986816406, 1345.6706542969 ) 
                setElementInterior ( player, 10 ) 
                setElementDimension ( player, 5725  ) 
                outputChatBox( getPlayerName( player ) .. ' Welcome at SparGrounD ' .. GroupS, player, 0, 255, 0, false ) 
                removeElementData ( player , "Group" ) 
                elseif source == markeroutofspar and getElementType( player ) == "player" then 
                setElementData ( player , "Group" , true ) 
                elseif source == markerjointoHouse and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition( player, 227.92116,1030.71863,1084.01599 ) 
                setElementInterior ( player, 7 ) 
                setElementDimension ( player, 7523  ) 
                elseif source == markeroutofHouse and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3258.8000488281 , 1434.3000488281 , 48.5 ) 
                outputChatBox('GooD Bye '..getPlayerName( player )..' !',player,0,255,0) 
                elseif source == markerFixV or source == markerFixV2 and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then 
                fixVehicle( getPedOccupiedVehicle( player ) ) 
                addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1010 ) 
                addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1087 ) 
                elseif source == markerjoinbase1 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then 
                setElementPosition ( player , 3148 , 1475.5 , 47.799999237061 ) 
                elseif source == markerjoinbase2 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3231 , 1462.4000244141 , 47.799999237061 ) 
                                                end 
                                            end 
                                        end 
                                    end 
                                end 
                            end 
                        end 
                    end 
                end 
            end 
        end 
    end 
) 
Link to comment
جرب كذا,

local GroupS = "[saW]" 
markerskinHouse = createMarker ( 3270.7998046875 , 1434.599609375 , 47.5 , " cylinder " , 2 , 253 , 1 , 2 , 255 ) 
markeroutofbase = createMarker ( 3277.19921875 , 1464.8994140625 , 47.5 , " cylinder " , 2 , 52 , 215 , 39 , 255 ) 
markerjointospar = createMarker ( 3215.599609375 , 1516 , 49.799999237061 , " arrow " , 2 , 0 , 0 , 255 , 255 ) 
markerenergiebase = createMarker ( 3144.69921875 , 1488.5 , 47.799999237061 , " cylinder " , 2 , 248 , 5 , 5 , 255 ) 
markerjoinbase2 = createMarker ( 3159.19921875 , 1475.2998046875 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) 
markerjoinbase1 = createMarker ( 3205.69921875 , 1475.8994140625 , 47.799999237061 , " cylinder " , 3 , 205 , 34 , 220 , 255 ) 
markerFixV = createMarker ( 3201.19921875 , 1383.8994140625 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) 
markerFixV2 = createMarker ( 3210.69921875 , 1384 , 47.799999237061 , " cylinder " , 3 , 131 , 125 , 123 , 255 ) 
markerjoinToHouse = createMarker ( 3259.19921875 , 1423.3994140625 , 51.099998474121 , " arrow " , 235 , 232 , 19 , 255 )   
markerjoinofbase = createMarker ( 3254.6000976563 , 1514.0999755859 , 111.19999694824 , " cylinder " , 3 , 0 , 0 , 255 , 255 )   
markeroutofspar = createMarker( -977.87841796875, 1053.0025634766, 1345.9, 'arrow', 2, 0, 0, 255, 255 ) 
setElementInterior ( markeroutofspar, 10 ) 
setElementDimension ( markeroutofspar, 5725  )   
markeroutofHouse = createMarker(225.68779,1022.16730,1084.01563,"arrow",2,0,255,0,255) 
setElementInterior ( markeroutofHouse, 7 ) 
setElementDimension ( markeroutofHouse, 7523  ) 
createBlip ( 3043.45581 , 1474.17310 , 48.81903 , 23 ) 
  
allSkins = {230,137,124,217} 
  
addEventHandler("onMarkerHit", root, 
function(player) 
    local team = getPlayerTeam(player) 
        if source == markerskinHouse and getElementType(player)== " player " and getElementData ( player , "Group" ) == GroupS then 
            if team and getTeamName(team) == 'No Team' then 
                setElementModel ( player , unpack(allSkins[math.random(#allSkins)] )) 
                setPedArmor ( player , 100 ) 
                fixVehicle(getPedOccupiedVehicle(player)) 
                elseif source == markerenergiebase and getElementData ( player , "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementHealth ( player , 100 ) 
                setPedArmor ( player , 100 ) 
                giveWeapon ( player , 46 ) 
                fixVehicle( getPedOccupiedVehicle( player ) ) 
                elseif source == markeroutofbase and getElementData ( player , " Group " ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3169.8000488281 , 1471.6999511719 , 111.19999694824 ) 
                elseif source == markerjoinofbase and getElementData ( player , " Group " ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3302 , 1452.6999511719 , 48.5 ) 
                elseif source == markerjointospar and getElementType(player) == " player " and getElementData( player, 'Group' ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition( player, -973.55010986328, 1061.3986816406, 1345.6706542969 ) 
                setElementInterior ( player, 10 ) 
                setElementDimension ( player, 5725  ) 
                outputChatBox( getPlayerName( player ) .. ' Welcome at SparGrounD ' .. GroupS, player, 0, 255, 0, false ) 
                removeElementData ( player , "Group" ) 
                elseif source == markeroutofspar and getElementType( player ) == "player" then 
                setElementData ( player , "Group" , true ) 
                elseif source == markerjointoHouse and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition( player, 227.92116,1030.71863,1084.01599 ) 
                setElementInterior ( player, 7 ) 
                setElementDimension ( player, 7523  ) 
                elseif source == markeroutofHouse and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3258.8000488281 , 1434.3000488281 , 48.5 ) 
                outputChatBox('GooD Bye '..getPlayerName( player )..' !',player,0,255,0) 
                elseif source == markerFixV or source == markerFixV2 and getElementType ( player ) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then 
                fixVehicle( getPedOccupiedVehicle( player ) ) 
                addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1010 ) 
                addVehicleUpgrade ( getPedOccupiedVehicle( player ), 1087 ) 
                elseif source == markerjoinbase1 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' and isPedInVehicle( player ) then 
                setElementPosition ( player , 3148 , 1475.5 , 47.799999237061 ) 
                elseif source == markerjoinbase2 and getElementType(player) == "player" and getElementData( player, "Group" ) == GroupS then 
                if team and getTeamName(team) == 'No Team' then 
                setElementPosition ( player , 3231 , 1462.4000244141 , 47.799999237061 ) 
                                                end 
                                            end 
                                        end 
                                    end 
                                end 
                            end 
                        end 
                    end 
                end 
            end 
        end 
    end 
) 

هريسة '-_-'

Link to comment

ادا انت مسوي ماب دامجه مع سكربت شدخل الكلام اله ف الماب ‹☺› 

    type="map" author="Ziven" version="1" description="mhm">
    "The-S.map" dimension="0">
    
    
        "#minplayers" value="[ 0 ]">
        "#maxplayers" value="[ 128 ]">
        "#gravity" value="[ 0.008000 ]">

هاذا خطأ 

يصير كذا 

  

    
    "The-S.map"/>  

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