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ClientMarkerHit


tosfera

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Hey guys,

There is something going wrong but I'm not sure what or where. When the player hits the last marker it resets all the data and restarts the function. But it doesn't restart the function. O_O

client;

-- accepts the job 
function bus_accept() 
    guiSetVisible ( bus_start_window, false ); 
    showCursor( false );     
    triggerServerEvent ( "bus_start_accept", getLocalPlayer(), getLocalPlayer() );  
end 
  
  
addEvent("bus_start_job", true); 
addEventHandler("bus_start_job", root, 
    function() 
        local jobs = { 
                        { "2447.0329", "2055.8024", "10" }, 
                        { "2339.8483", "1990.3818", "10" }, 
                        { "2546.0214", "1966.8399", "10" }, 
                        { "2850.3469", "2092.4084", "10" }, 
                        { "2581.9252", "2115.7055", "10" }, 
                        { "2617.3837", "1716.0717", "10" }, 
                        { "2447.0329", "2055.8024", "10" }}; 
        for i, item in ipairs ( jobs ) do 
            if ( i == getElementData(getLocalPlayer(), "marker") ) then 
                finish_marker_bus = createMarker( item[1], item[2], item[3], "checkpoint", 5, 0, 0, 255, getLocalPlayer() ); 
                finish_blip_bus = createBlip( item[1], item[2], item[3], 19 ); 
                outputChatBox(tostring(i)); 
            end 
             
            if ( getElementData(getLocalPlayer(), "marker") == #jobs ) then 
                setElementData(getLocalPlayer(), "marker", 0 ); 
                triggerEvent("bus_start_job", localPlayer ); 
                call ( getResourceFromName ( "hud_messages" ), "showBox","[Company] Great work, now pick up the new people!", 0, 255, 0, 5000 ); 
                givePlayerMoney( 250 ); 
                setElementData( getLocalPlayer(), "Money", getPlayerMoney() ); 
            end 
        end 
    end 
); 
  
addEventHandler("onClientMarkerHit", root, 
    function ( hitElement ) 
        if ( source == finish_marker_bus and hitElement == localPlayer ) then 
            if ( getPedOccupiedVehicle ( hitElement ) and getElementModel ( getPedOccupiedVehicle ( hitElement ) ) == 431 ) then 
                setElementData(getLocalPlayer(), "marker", getElementData(getLocalPlayer(), "marker") + 1 ); 
                destroyElement(finish_marker_bus); 
                destroyElement(finish_blip_bus); 
                triggerEvent("bus_start_job", localPlayer ); 
                call ( getResourceFromName ( "hud_messages" ), "showBox","[People] Right in time, lets go!", 0, 255, 0, 5000 ); 
            else 
                call ( getResourceFromName ( "hud_messages" ), "showBox","[People] Where is the bus? I'm coming late for work!!", 255, 0, 0, 5000 ); 
            end 
        end 
    end 
); 

server;

addEvent("bus_start_accept", true); 
addEventHandler("bus_start_accept", root, 
    function( source ) 
        setPlayerTeam( source, getTeamFromName("Busdriver") ); 
        setElementData( source, "marker", 1 ); 
        setElementModel( source, 171 ); 
        triggerClientEvent( "bus_start_job", source ); 
    end 
); 

Thaanks

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