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Locking car


Mefisto_PL

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try:

function zamknijPojazd ( ) 
local pojazd = getElementData ( source, "vehicle_owner" ) 
local acc = getPlayerAccount ( source ) 
if (not acc or isGuestAccount ( acc )) then return end 
local accName = getAccountName ( acc ) 
    if pojazd then 
        if ( getAccountData ( pojazd, "veh_owner" ) == accName ) then -- vehicle owner 
            if isVehicleLocked ( pojazd ) == true then 
                local pojazd = getElementData ( source, "vehicle_owner" ) -- vehicle ( not owner, just vehicle ) 
                outputChatBox ( "[iNFO] Pojazd " .. pojazd .. " został otwarty !", source, 255, 255, 0, true ) 
                setVehicleLocked ( pojazd, false ) 
            else 
                local pojazd = getElementData ( source, "vehicle_owner" ) 
                outputChatBox ( "[iNFO] Pojazd " .. pojazd .. " został zamknięty !", source, 255, 255, 0, true ) 
                setVehicleLocked ( pojazd, true ) 
        end 
    end 
    else 
    pojazd = nil 
end 
end 

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