GamerDeMTA Posted July 31, 2013 Posted July 31, 2013 setGameSpeed where do I put for who is the gamespeed? I mean root localplayer source that? in the wiki says this: setGameSpeed( thegamespeed )
Vector Posted July 31, 2013 Posted July 31, 2013 setGameSpeed is client-side and server-side function. if you call setGameSpeed in a server-side script, then, the game speed will be changed for all players. otherwise, if you use it in client-side, the game speed will be changed only for the client.
GamerDeMTA Posted July 31, 2013 Author Posted July 31, 2013 thanks !! could you also say me a function for do something IF the map is a [DM] map only? or no possible?
Vector Posted July 31, 2013 Posted July 31, 2013 i think the name of the gamemode is tdm not dm, addEventHandler ("onGamemodeMapStart", getRootElement (), function (startedMap) -- check if map is only compatible with tdm gamemode. local mapCompatibleGamemodes = exports.mapmanager:getGamemodesCompatibleWithMap (startedMap); -- mapCompatibleGamemodes is a list of compatible gamemodes for the map. -- you just need to check if only tdm is compatible with it. local tdmGamemode = getResourceFromName ("tdm"); local isTdmOnly = (table.getn (mapCompatibleGamemodes)==1) and (mapCompatibleGamemodes[1] == tdmGamemode); if isTdmOnly then -- tdm only... end; end);
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