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Memory leak


Hitori

Question

Hi all.

We have server on Win7x64. If there is no players online - everything is ok.

But if we have online (not big, 10-20 players) server has a huge memory leak, up to 20 Mb in hour.

IPB shows nothing suspicious. Lua VM memory stays on the same level.

Any suggestions? Where should we search bugs?

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It happens every time when player joins.

We have our custom mod. It's quite big (more than hundred resources).

Yesterday I made an experiment on clean server with only three resources: play, freeroam and spawnmanager.

I launched server, waited for 2 minutes and made measure of process memory (private working set).

Then I repeated 10 times: connect, run a little, chat a little and disconnect.

Again waited for two minutes and made measure.

Result is +320 kb and it was not changed for long time untill I closed application.

(sorry for my english)

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