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createObject - objects are not created


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Posted

Hey,

I have a problem with createObject.I don't know why it doesn't work in this script, but in all other scripts it works.. lolwut

function onResourceStartDoThis() 
    local leadShader = createObject(8838,2948.1564941406,-3046.544921875,-10.287460327148,0,0,91.007263183594) 
    local shipParts1 = createObject(5167,2954.525390625,-3013.8371582031,8.9695568084717,0,0,90) 
    local shipParts2 = createObject(5160,2954.525390625,-3015.7006835938,8.9695568084717,0,0,90)     
    local shipParts3 = createObject(5166,2954.5446777344,-3015.7026367188,8.9695568084717,0,0,90) 
    local shipParts4 = createObject(5158,2946.6257324219,-3159.0061035156,15.628360748291,0,0,180)   
    local shipParts5 = createObject(5155,2946.4465332031,-3135.0407714844,24.955896377563,0,0,90) 
    local shipParts6 = createObject(5156,2946.4440917969,-3071.3764648438,14.663120269775,0,0,90) 
    local shipParts7 = createObject(5154,2946.544921875,-3046.2358398438,19.418611526489,0,0,90) 
    local shipParts8 = createObject(5157,2946.4467773438,-2962.5090332031,20.719650268555,0,0,90) 
     
    attachElements(shipParts1,leadShader) 
    attachElements(shipParts2,leadShader) 
    attachElements(shipParts3,leadShader) 
    attachElements(shipParts4,leadShader) 
    attachElements(shipParts5,leadShader) 
    attachElements(shipParts6,leadShader) 
    attachElements(shipParts7,leadShader) 
    attachElements(shipParts8,leadShader) 
end 
addEventHandler("onResourceStart",getResourceRootElement(),onResourceStartDoThis) 

That's the current script, serverside.

Posted
function onResourceStartDoThis() 
    local leadShader = createObject(8838,2948.1564941406,-3046.544921875,-10.287460327148,0,0,91.007263183594) 
    local shipParts1 = createObject(5167,2954.525390625,-3013.8371582031,8.9695568084717,0,0,90) 
    local shipParts2 = createObject(5160,2954.525390625,-3015.7006835938,8.9695568084717,0,0,90)    
    local shipParts3 = createObject(5166,2954.5446777344,-3015.7026367188,8.9695568084717,0,0,90) 
    local shipParts4 = createObject(5158,2946.6257324219,-3159.0061035156,15.628360748291,0,0,180)  
    local shipParts5 = createObject(5155,2946.4465332031,-3135.0407714844,24.955896377563,0,0,90) 
    local shipParts6 = createObject(5156,2946.4440917969,-3071.3764648438,14.663120269775,0,0,90) 
    local shipParts7 = createObject(5154,2946.544921875,-3046.2358398438,19.418611526489,0,0,90) 
    local shipParts8 = createObject(5157,2946.4467773438,-2962.5090332031,20.719650268555,0,0,90) 
    
    attachElements(shipParts1,leadShader) 
    attachElements(shipParts2,leadShader) 
    attachElements(shipParts3,leadShader) 
    attachElements(shipParts4,leadShader) 
    attachElements(shipParts5,leadShader) 
    attachElements(shipParts6,leadShader) 
    attachElements(shipParts7,leadShader) 
    attachElements(shipParts8,leadShader) 
end 
addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),onResourceStartDoThis) 

Posted

The script work but u can't view the objects if not u press "test" or F5 :wink:

F5 or Test + /start "name resource"

  
function onResourceStartDoThis() 
    local leadShader = createObject(8838,2948.1564941406,-3046.544921875,-10.287460327148,0,0,91.007263183594) 
    local shipParts1 = createObject(5167,2954.525390625,-3013.8371582031,8.9695568084717,0,0,90) 
    local shipParts2 = createObject(5160,2954.525390625,-3015.7006835938,8.9695568084717,0,0,90)   
    local shipParts3 = createObject(5166,2954.5446777344,-3015.7026367188,8.9695568084717,0,0,90) 
    local shipParts4 = createObject(5158,2946.6257324219,-3159.0061035156,15.628360748291,0,0,180) 
    local shipParts5 = createObject(5155,2946.4465332031,-3135.0407714844,24.955896377563,0,0,90) 
    local shipParts6 = createObject(5156,2946.4440917969,-3071.3764648438,14.663120269775,0,0,90) 
    local shipParts7 = createObject(5154,2946.544921875,-3046.2358398438,19.418611526489,0,0,90) 
    local shipParts8 = createObject(5157,2946.4467773438,-2962.5090332031,20.719650268555,0,0,90) 
    
    attachElements(shipParts1,leadShader) 
    attachElements(shipParts2,leadShader) 
    attachElements(shipParts3,leadShader) 
    attachElements(shipParts4,leadShader) 
    attachElements(shipParts5,leadShader) 
    attachElements(shipParts6,leadShader) 
    attachElements(shipParts7,leadShader) 
    attachElements(shipParts8,leadShader) 
end 
addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),onResourceStartDoThis) 
  

Posted

Thank you, it works. But the ship looks somehow not like it should be. The end is at the front, all parts are almost under the water and so on???

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