Eistee Posted July 22, 2013 Posted July 22, 2013 function check2() if getPedAnimation(player, ped, CAR_fallout_LHS) then damagePed(player, 5) fadeCamera(ped, false, 1, 255, 0, 0) setTimer(fadeCamera, 150, 1, ped, true) end setTimer(check2, 100, 0)
Castillo Posted July 22, 2013 Posted July 22, 2013 What's the problem with it? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
Eistee Posted July 22, 2013 Author Posted July 22, 2013 I like to check the animation "CAR_fallout_LHS"
Castillo Posted July 22, 2013 Posted July 22, 2013 function check2 ( ) local _, anim = getPedAnimation ( localPlayer ) if ( anim == "CAR_fallout_LHS" ) then setElementHealth ( localPlayer, ( getElementHealth ( localPlayer ) - 5 ) ) fadeCamera ( false, 1, 255, 0, 0 ) setTimer ( fadeCamera, 150, 1, true ) end end setTimer ( check2, 100, 0 ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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