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how to remove debugscript errors from server.log file?


xTravax

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hi i want if somehow possible to remove debugscript error messages from server.log because after 2 days it makes 4 million lines of error and i dont want to fix it

can i somehow remove debugscript errors from server.log or to make new log which will save anything player does in server except debugscript errors?

idk to make it

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Answer my question.

from KenXeiko, there was server where he was scripter and he gave us ftp and permission to access ftp and files and once there was abuser in ftp and scripts got deleted but me and amanda had backup so we put his scripts back and then server continued and few months later he closed it and he went to prodrift but i still have that backup on my computer

but he gave me and amanda permission for scripts when he gave us ftp and it was useful to have backup to save his server but now he stoopped it and amanda doesnt play mta anymore and ken plays minecraft i think and sometimes mta

sry for my english

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Client side

--these are the banned vehicle ids where you cannot get drift points. 
local BannedIDs = { 432, 532 } 
  
local rootElem = getRootElement() 
local thisRoot = getResourceRootElement(getThisResource()) 
local player = getLocalPlayer() 
local vehicle 
local size = 1.2 
local modo = 0.01 
local score = 0 
local screenScore = 0 
local tick 
local idleTime 
local multTime 
local driftTime 
local Yellow = tocolor(255,232,25) 
local Red = tocolor(234,0,3) 
local TempCol = Yellow 
local mult = 1 
local tablamult = {350,1400,4200,11200} 
local anterior = 0 
local mejor = 0 
local total = 0 
  
local global_mejor = 0 
local global_nombre = "N/A" 
  
local screenWidth, screenHeight = guiGetScreenSize() 
local x1,y1,x2,y2 = screenWidth*0.2,screenHeight*0.1,screenWidth*0.8,screenHeight*0.8 
  
addEventHandler("onClientResourceStart", thisRoot, 
    function() 
        addEventHandler("onClientRender", rootElem, showText) 
        outputChatBox("Waiting for server drift data...") 
        triggerServerEvent("driftClienteListo", rootElem, player) 
    end 
) 
  
addEventHandler("onClientResourceStop", thisRoot, 
    function() 
        removeEventHandler("onClientRender", rootElem, showText) 
    end 
) 
  
function isValidVehicle() 
    local temp = getPedOccupiedVehicle(player) 
     
    if not temp or getVehicleOccupant(temp,0) ~= player or getVehicleType(temp) ~= "Automobile" then 
        return false 
    end 
     
    local vehID = getElementModel(temp) 
    for k,v in ipairs(BannedIDs) do if vehID == v then return false end end 
     
    return temp 
end 
  
function showText() 
     
    vehicle = isValidVehicle() 
    if not vehicle then return end 
     
    if size > 1.3 then  
        modo = -0.01  
    elseif size < 1.2 then  
        modo = 0.01  
    end 
    size = size + modo 
     
    tick = getTickCount() 
    local angulo,velocidad = angle() 
     
    local tempBool = tick - (idleTime or 0) < 750 
    if not tempBool and score ~= 0 then 
        anterior = score 
        setElementData(player, "Last Drift", anterior) 
        total = total+anterior 
        setElementData(player, "Total Drift", total) 
        if score > mejor then 
            mejor = score 
            setElementData(player, "Best Drift", mejor) 
        end 
        triggerEvent("onVehicleDriftEnd", rootElem, tick-driftTime-750) 
        score = 0 
    end 
     
    if angulo ~= 0 then 
        if score == 0 then  
            triggerEvent("onVehicleDriftStart", rootElem) 
            driftTime = tick 
        end 
        if tempBool then 
            score = score + math.floor(angulo*velocidad)*mult 
        else 
            score = math.floor(angulo*velocidad)*mult 
        end 
        if TempCol == Red then 
            TempCol = Yellow 
        end 
        screenScore = score 
        idleTime = tick 
    end 
     
    local temp2 = string.format("Factor: X%d\n%s",mult,mult~=5 and string.format("Gain X%d with %d",mult+1,tablamult[mult]) or "MAX") 
    dxDrawText(temp2, 20,155,screenWidth,screenHeight, Yellow, 1.2, "sans","left","top", false,true,false) 
     
    if velocidad <= 0.3 and mult ~= 1 then 
        dxDrawText("\n\nToo Slow!", 20,155,screenWidth,screenHeight, Yellow, 1.2, "sans","left","top", false,true,false) 
    end 
     
    if tick - (idleTime or 0) < 3000 then 
        local temp = "DRIFT" 
        if score >= 100000 then 
            temp = "DRIFT\n\nDrift King!" 
        elseif score >= 50000 then 
            temp = "DRIFT\n\nInsane Drift!" 
        elseif score >= 20000 then 
            temp = "DRIFT\n\nOutrageous!" 
        elseif score >= 15000 then 
            temp = "DRIFT\n\nColossal!" 
        elseif score >= 7000 then 
            temp = "DRIFT\n\nSuberb!" 
        elseif score >= 3000 then 
            temp = "DRIFT\n\nGreat Drift!" 
        elseif score >= 1000 then 
            temp = "DRIFT\n\nGood Drift!" 
        end 
        dxDrawText(temp, x1,y1,x2,y2, TempCol, 2.2, "sans","center","top", false,true,false) 
        dxDrawText(string.format("\n%d",screenScore),  x1,y1-10,x2,y2, TempCol, size, "pricedown","center","top", false,true,false) 
    end 
end 
  
function angle() 
    local vx,vy,vz = getElementVelocity(vehicle) 
    local modV = math.sqrt(vx*vx + vy*vy) 
     
    if not isVehicleOnGround(vehicle) then return 0,modV end 
     
    local rx,ry,rz = getElementRotation(vehicle) 
    local sn,cs = -math.sin(math.rad(rz)), math.cos(math.rad(rz)) 
     
    local deltaT = tick - (multTime or 0) 
    if mult~= 1 and modV <= 0.3 and deltaT > 750 then 
        mult = mult-1 
        multTime = tick 
    elseif deltaT > 1500 then 
        local temp = 1 
        if score >= 11200 then 
            temp = 5 
        elseif score >= 4200 then 
            temp = 4 
        elseif score >= 1400 then 
            temp = 3 
        elseif score >= 350 then 
            temp = 2 
        end 
        if temp>mult then 
            mult = temp 
            multTime = tick 
        end 
    end 
     
    if modV <= 0.2 then return 0,modV end --speed over 40 km/h 
     
    local cosX = (sn*vx + cs*vy)/modV 
    if cosX > 0.966 or cosX < 0 then return 0,modV end --angle between 15 and 90 degrees 
    return math.deg(math.acos(cosX))*0.5, modV 
end 
  
addEvent("driftCarCrashed", true) 
addEventHandler("driftCarCrashed", rootElem,  
    function() 
        if score ~= 0 then 
            score = 0 
            mult = 1 
            TempCol = Red 
            triggerEvent("onVehicleDriftEnd", rootElem, 0) 
        end 
    end 
) 
  
addEvent("driftActualizarRecord", true) 
addEventHandler("driftActualizarRecord", rootElem, 
    function(score, name) 
        global_mejor = score 
        global_nombre = name 
    end 
) 
function resetScore() 
    anterior,mejor,total = 0,0,0 
    setElementData(player, "Last Drift", anterior) 
    setElementData(player, "Total Drift", total) 
    setElementData(player, "Best Drift", mejor) 
end 
addEvent("driftResetAllScores", true) 
addEventHandler("driftResetAllScores", rootElem, resetScore) 
addCommandHandler("resetdrift", resetScore) 
  
function checkPuntaje() 
    if total > global_mejor then 
        triggerServerEvent("driftNuevoRecord", rootElem, total, getPlayerName(player)) 
    end 
end 
addEventHandler("onClientPlayerFinish", rootElem, checkPuntaje) 
addEventHandler("onClientPlayerOutOfTime", rootElem, checkPuntaje) 
  

Server side

  
local root = getRootElement() 
local thisResourceRoot = getResourceRootElement(getThisResource()) 
local drift_records = {} 
local drift_mejor = 0 
local drift_nombre = "N/A" 
  
addEventHandler ( "onResourceStart", thisResourceRoot, 
    function() 
        call(getResourceFromName("scoreboard"), "addScoreboardColumn", "Total Drift") 
         
        executeSQLCreateTable("recordsDrift","pista TEXT, nombre TEXT, score INTEGER") 
         
        addEvent("driftClienteListo", true) 
        addEventHandler("driftClienteListo", root, function(player) 
            triggerClientEvent(player, "driftActualizarRecord", root, drift_mejor, drift_nombre) 
            if drift_mejor == 0 then 
                outputChatBox("There's no record set on this map", player) 
            else 
                outputChatBox(string.format("The current record is %d points (%s)", drift_mejor, drift_nombre), player) 
            end 
        end) 
    end 
) 
  
addEventHandler ( "onResourceStop", thisResourceRoot, 
    function() 
        call(getResourceFromName("scoreboard"), "removeScoreboardColumn", "Best Drift") 
        call(getResourceFromName("scoreboard"), "removeScoreboardColumn", "Total Drift") 
    end 
) 
  
addEventHandler ( "onGamemodeMapStart", root, function(mapResource) 
    local mapname = getResourceInfo(mapResource, "name") or getResourceName(mapResource) 
    local command = string.format("pista='%s'",mapname) 
    local record = executeSQLSelect("recordsDrift","nombre, score",command) 
     
    if #record == 0 then 
        executeSQLInsert("recordsDrift",string.format("'%s', 'N/A', 0",mapname)) 
        drift_mejor = 0 
        drift_nombre = "N/A" 
    else 
        drift_mejor = record[1]["score"] 
        drift_nombre = record[1]["nombre"] 
    end 
    triggerClientEvent(root, "driftActualizarRecord", root, drift_mejor, drift_nombre) 
    triggerClientEvent(root, "driftResetAllScores", root) 
    if drift_mejor == 0 then 
        outputChatBox("There's no record set on this map") 
    else 
        outputChatBox(string.format("The current record is %d points (%s)", drift_mejor, drift_nombre)) 
    end 
end) 
  
addEventHandler ( "onGamemodeMapStop", root, function(mapResource) 
    local mapname = getResourceInfo(mapResource, "name") or getResourceName(mapResource) 
    if not mapname then return end 
     
    local command = string.format("pista='%s'",mapname) 
    executeSQLUpdate("recordsDrift",string.format("nombre = '%s', score = %d", drift_nombre, drift_mejor), command) 
end) 
  
addEventHandler("onVehicleDamage", root, function() 
    thePlayer = getVehicleOccupant(source, 0) 
    if thePlayer then 
        triggerClientEvent(thePlayer, "driftCarCrashed", root, source) 
    end 
end) 
  
addEvent("driftNuevoRecord", true) 
addEventHandler("driftNuevoRecord", root, function(score, name) 
    if score > drift_mejor then 
        outputChatBox(string.format("New drift record! (%d points) (%s)",score,name))  
        drift_mejor = score 
        drift_nombre = name 
        triggerClientEvent(root, "driftActualizarRecord", root, drift_mejor, drift_nombre) 
    end 
end) 
addEventHandler("onElementDataChange",getRootElement(), 
    function ( ElementData ) 
        if ( ElementData == "Last Drift" ) then 
            givePlayerMoney(source,getElementData(source,ElementData)) 
    end 
end 
) 
  

this should work

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