Jump to content

[HELP] Respawn Arena


warlitsh

Recommended Posts

Hi ! i need help for respawn in Arena in death. And not with the respawn map...(Sorry for my bad english)

Script DeathMatch :

matchmarker = createMarker(-2171.1999511719, 251.80000305176, 34.299999237061, "cylinder", 1.5) 
matchblip = createBlip(-2171.1999511719, 251.80000305176, 35.299999237061, 20) 
  
function info (thePlayer) 
  outputChatBox("/godm pour entrer dans l'Arene!", thePlayer, 0, 255, 0) 
end 
addEventHandler("onMarkerHit", matchmarker, info) 
  
function start (thePlayer) 
 local x, y, z = getElementPosition(thePlayer) 
 local spawn = math.random(1, 3) 
  if (getDistanceBetweenPoints3D(x, y, z, -2171.1999511719, 251.80000305176, 35.299999237061)) < 5 then 
    if spawn == 1 then 
      outputChatBox("Tuer les autres joueurs", thePlayer, 0, 255, 0) 
      outputChatBox("Pour quitter l'arène utiliser /tpdm", 0, 255, 0) 
      setElementInterior(thePlayer, 2) 
      setElementPosition(thePlayer, 2531.8000488281, -1282.3000488281, 1031.4000244141) 
      giveWeapon(thePlayer, 24, 100) 
      giveWeapon(thePlayer, 27, 100) 
      giveWeapon(thePlayer, 30, 100) 
    end 
    if spawn == 2 then 
      outputChatBox("Tuer les autres joueurs", thePlayer, 255, 255, 0) 
      outputChatBox("Pour quitter l'arène utiliser /tpdm", thePlayer, 0, 255, 0) 
        setElementInterior(thePlayer, 2) 
      setElementPosition(thePlayer, 2562.3999023438, -1303.3000488281, 1054.5999755859) 
      giveWeapon(thePlayer, 24, 100) 
      giveWeapon(thePlayer, 27, 100) 
      giveWeapon(thePlayer, 30, 100) 
    end 
    if spawn == 3 then 
      outputChatBox("Tuer les autres joueurs", thePlayer, 255, 100, 255) 
      outputChatBox("Pour quitter l'arène utiliser /tpdm", 0, 255, 0) 
      setElementInterior(thePlayer, 2) 
      setElementPosition(thePlayer, 2567.3999023438, -1282.8000488281, 1031.4000244141) 
      giveWeapon(thePlayer, 24, 100) 
      giveWeapon(thePlayer, 27, 100) 
      giveWeapon(thePlayer, 30, 100) 
  
    end 
  else 
      outputChatBox("Vous êtes trop loin", thePlayer, 255, 0, 0) 
 end 
end 
addCommandHandler("godm", start) 
  
function back (thePlayer) 
  takeAllWeapons ( getRootElement() )  --remove all the weapons 
  setElementInterior(thePlayer, 0) 
  setElementPosition(thePlayer, -2171.1999511719, 251.80000305176, 35.299999237061) 
end 
addCommandHandler("tpdm", back) 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...