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Problem with positions


papam77

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       img = { 
            url = {"data/img/map.png","data/img/tune.png","data/img/music.png","data/img/stats.png","data/img/plus.png","data/img/options.png"}, 
            pos = {{sX/2-(((sY/10)+(sY/40))*3),sY},{sX/2-(((sY/10)+(sY/40))*2),sY},{sX/2-((sY/10)+(sY/40)),sY},{sX/2+(sY/40),sY},{sX/2+(((sY/10)+((sY/40)*2))),sY},{sX/2+(((sY/10))*2+(sY/40)*3),sY}}, 
            size = {sY/10,sY/10}, 
            alpha = {150,255,255,255,255,255,255} 
        }, 

Hello i have problem with this, i need to change userpanel positions, but when i am changing sX it is moving to sides and sY too, how can move it up ?

Link to comment

You have two options, find where sX and sY variables are created and simply subtract the some random numbers off sY.

Alternatively just redefine them:

sY = sY - 100 -- Replace this number to suit your position 
img = { 
    url = {"data/img/map.png","data/img/tune.png","data/img/music.png","data/img/stats.png","data/img/plus.png","data/img/options.png"}, 
    pos = {{sX/2-(((sY/10)+(sY/40))*3),sY},{sX/2-(((sY/10)+(sY/40))*2),sY},{sX/2-((sY/10)+(sY/40)),sY},{sX/2+(sY/40),sY},{sX/2+(((sY/10)+((sY/40)*2))),sY},{sX/2+(((sY/10))*2+(sY/40)*3),sY}}, 
    size = {sY/10,sY/10}, 
    alpha = {150,255,255,255,255,255,255} 
} 

Link to comment

Nothing happend.

------------------------------ 
--
--      Dashboard by Xiti
--
------------------------------
 
--48,110,255  #306EFF
 
 
sX,sY = guiGetScreenSize()
scale = (sX/1920)*(sY/1200)
 
 
 
menu = {
    anim = false,
    animate = false,
    top = {
        size = {sX,sY/13},
        pos = {0,0-sY/13-sY/13/40},
        fontS = 6*scale,
    },
    bottom = {
    size = {sX,sY/10},
        pos = {0,sY+sY/10+sY/40},
        sY = sY - 50,
        img = {
            url = {"data/img/map.png","data/img/tune.png","data/img/music.png","data/img/stats.png","data/img/plus.png","data/img/options.png"},
            pos = {{sX/2-(((sY/10)+(sY/40))*3),sY},{sX/2-(((sY/10)+(sY/40))*2),sY},{sX/2-((sY/10)+(sY/40)),sY},{sX/2+(sY/40),sY},{sX/2+(((sY/10)+((sY/40)*2))),sY},{sX/2+(((sY/10))*2+(sY/40)*3),sY}},
            size = {sY/10,sY/10},
            alpha = {150,255,255,255,255,255,255}
        },
        label = {"Map Shop","Tune","Music","Stats","Donator","Options"}
    },
    alpha = 0,
    tick = getTickCount(),
    hover = 0,
    block = true,
}
 
digitalFont = dxCreateFont("data/font/digital.ttf",60*scale)
 
function drawMenu()
    day,month,year,hours,minutes,seconds,day_name = getServerTime ()
    -- Background
 
    -- Bottom bar
    --   dxDrawRectangle(menu.bottom.pos[1],menu.bottom.pos[2],menu.bottom.size[1],menu.bottom.size[2],tocolor(0,0,0,150),true)
    --  dxDrawRectangle(menu.bottom.pos[1],menu.bottom.pos[2]-menu.top.size[2]/40,menu.top.size[1],menu.top.size[2]/40,tocolor(48,110,255,120),true)
    for i=1,#menu.bottom.img.url do
       dxDrawImage(menu.bottom.img.pos[i][1],menu.bottom.img.pos[i][2],menu.bottom.img.size[1],menu.bottom.img.size[2],menu.bottom.img.url[i],0,0,0,tocolor(255,255,255,menu.bottom.img.alpha[i]),true)
    end
end
addEventHandler("onClientRender",getRootElement(),drawMenu)
 
 
function animateMenu()
    if not menu.anim then
        menu.tick = getTickCount()
        menu.anim = true
        menu.animate = true
        showCursor(true)
        addEventHandler("onClientPreRender",getRootElement(),animMenuOn)
        addEventHandler("onClientPreRender",getRootElement(),animTopMenuOn)
        addEventHandler("onClientPreRender",getRootElement(),fadeBackground)
    else
        menu.anim = false
        menu.tick = getTickCount()
        menu.animate = true
        window.current = 0
        showCursor(false)
        closeAllPickers()
        resetAllElementStates()
        addEventHandler("onClientPreRender",getRootElement(),animMenuOff)
        addEventHandler("onClientPreRender",getRootElement(),animTopMenuOff)
        addEventHandler("onClientPreRender",getRootElement(),fadeBackgroundOff)
    end
end
 
 
function openUserpanel()
    if not menu.animate then
        if not menu.block then
            animateMenu()
        else
            outputChatBox("#306EFF[OPEN] #ffffffYou need to be logged to open the userpanel.",255,255,255,true)
        end
    end
end
bindKey("u","down",openUserpanel)
 
 
 
function allowBind(bOl)
    menu.block = not bOl
    if bOl then
        startLoginNotification()
    end
end
 
 
function animMenuOn()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),animMenuOn) menu.animate = false end
    menu.bottom.pos[2] = interpolateBetween(sY,0,0,sY-sY/10,0,0,progress,"Linear")
    for i=1,#menu.bottom.img.url do
        menu.bottom.img.pos[i][2] = menu.bottom.pos[2]
    end
end
 
 
function animTopMenuOn()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),animTopMenuOn) end
    menu.top.pos[2] = interpolateBetween(0-sY/13,0,0,0,0,0,progress,"Linear")
end
 
function fadeBackground()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),fadeBackground) end
    menu.alpha = interpolateBetween(0,0,0,90,0,0,progress,"Linear")
end
 
function animMenuOff()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),animMenuOff) menu.animate = false end
    menu.bottom.pos[2] = interpolateBetween(sY-sY/10,0,0,sY+menu.top.size[2]/40,0,0,progress,"Linear")
    for i=1,#menu.bottom.img.url do
        menu.bottom.img.pos[i][2] = menu.bottom.pos[2]
    end
end
 
 
function animTopMenuOff()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),animTopMenuOff) end
    menu.top.pos[2] = interpolateBetween(0,0,0,0-sY/13-menu.top.size[2]/40,0,0,progress,"Linear")
end
 
function fadeBackgroundOff()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),fadeBackgroundOff) end
    menu.alpha = interpolateBetween(90,0,0,0,0,0,progress,"Linear")
end
 
function hoverButtons()
    if isCursorShowing() and menu.anim then
        local x,y = getCursorPosition()
        local x,y = x*sX,y*sY
        if x>=menu.bottom.img.pos[1][1] and x<=menu.bottom.img.pos[1][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(1)
        elseif x>=menu.bottom.img.pos[2][1] and x<=menu.bottom.img.pos[2][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(2)
        elseif x>=menu.bottom.img.pos[3][1] and x<=menu.bottom.img.pos[3][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(3)
        elseif x>=menu.bottom.img.pos[4][1] and x<=menu.bottom.img.pos[4][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(4)
        elseif x>=menu.bottom.img.pos[5][1] and x<=menu.bottom.img.pos[5][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(5)
        elseif x>=menu.bottom.img.pos[6][1] and x<=menu.bottom.img.pos[6][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(6)
        elseif x>=sX-dxGetTextWidth(day..", "..month.." "..year,menu.top.fontS,"default-bold")-100*scale and x<=sX and y<= menu.top.pos[2]+menu.top.size[2] then
            fadeButton(7)
        else
            fadeButton(0)
        end
    end
end
addEventHandler("onClientRender",getRootElement(),hoverButtons)
 
fade = {
    current = 0,
    tick = getTickCount(),
}
 
function fadeButton(id)
    menu.hover = id
    if fade.current ~= id then
        fade.current = id
        fade.tick = getTickCount()
    end
    if fade.current ~= 0 then
        if fade.current ~= 7 then
            local tick = getTickCount() - fade.tick
            local progress = tick/1000
            if progress >= 1 then progress = 1 end
            menu.bottom.img.alpha[fade.current] = interpolateBetween(menu.bottom.img.alpha[fade.current],0,0,255,0,0,progress,"Linear")
            drawLabel(fade.current)
            for i=1,#menu.bottom.img.alpha do
                if i ~= id then
                    menu.bottom.img.alpha[i] = interpolateBetween(menu.bottom.img.alpha[i],0,0,150,0,0,progress,"Linear")
                end
            end
        else
            local tick = getTickCount() - fade.tick
            local progress = tick/1000
            if progress >= 1 then progress = 1 end
            menu.top.fontS = interpolateBetween(menu.top.fontS,0,0,7*scale,0,0,progress,"Linear")
            drawLabel(fade.current)
            for i=1,#menu.bottom.img.alpha do
                menu.bottom.img.alpha[i] = interpolateBetween(menu.bottom.img.alpha[i],0,0,150,0,0,progress,"Linear")
            end
        end
    else
        local tick = getTickCount() - fade.tick
        local progress = tick/1000
        if progress >= 1 then progress = 1 end
        for i=1,#menu.bottom.img.alpha do
            menu.bottom.img.alpha[i] = interpolateBetween(menu.bottom.img.alpha[i],0,0,150,0,0,progress,"Linear")
        end
        menu.top.fontS = interpolateBetween(menu.top.fontS,0,0,6*scale,0,0,progress,"Linear")
    end
end
 
 
function drawLabel(id)
    if id ~= 0 and menu.anim then
        if id ~= 7 then
            local text = menu.bottom.label[id]
            local rectX, rectY = dxGetTextWidth(text,3*scale,"default-bold")+(60*scale), dxGetFontHeight(3*scale,"default-bold")+(20*scale)
            dxDrawRectangle(menu.bottom.img.pos[id][1]+(menu.bottom.img.size[1]/2)-(rectX/2),menu.bottom.img.pos[1][2]-((menu.bottom.img.pos[1][2]/10)/2)-(rectY/2),rectX,rectY,tocolor(0,0,0,200),true)
            dxDrawText(text,menu.bottom.img.pos[id][1],menu.bottom.img.pos[1][2],menu.bottom.img.pos[id][1]+menu.bottom.img.size[1],menu.bottom.img.pos[1][2]-(menu.bottom.img.pos[1][2]/10),tocolor(48,110,255,255),3*scale,"default-bold","center","center",false,false,true)
        else
            local text = "news"
            local rectX, rectY = dxGetTextWidth(text,3*scale,"default-bold")+(60*scale), dxGetFontHeight(3*scale,"default-bold")+(20*scale)
            dxDrawRectangle(sX-(dxGetTextWidth(day..", "..month.." "..year,menu.top.fontS,"default-bold")/2)-(100*scale)/2-(rectX)/2,menu.top.pos[2]+menu.top.size[2]+((menu.bottom.img.pos[1][2]/10)/2)-(rectY/2),rectX,rectY,tocolor(0,0,0,200),true)
            dxDrawText(text,sX-dxGetTextWidth(day..", "..month.." "..year,menu.top.fontS,"default-bold")-100*scale,menu.top.pos[2]+menu.top.size[2],sX,menu.top.pos[2]+menu.top.size[2]+(menu.bottom.img.pos[1][2]/10),tocolor(48,110,255,255),3*scale,"default-bold","center","center",false,false,true)
        end
    end
end
 
 
window = {
    current = 0,
    tick = getTickCount(),
    draw = false,
    close = {
        hover = false,
    },
}
 
 
function openWindow(id)
    if window.current ~= id then
        window.current = id
        window.tick =
Link to comment

Ofc it wouldn't work, you didn't explain that was in a table... Edit line 11 to your liking.

------------------------------ 
--
--      Dashboard by Xiti
--
------------------------------
 
--48,110,255  #306EFF
 
 
sX,sY = guiGetScreenSize()
sY = sY - 100
scale = (sX/1920)*(sY/1200)
 
 
 
menu = {
    anim = false,
    animate = false,
    top = {
        size = {sX,sY/13},
        pos = {0,0-sY/13-sY/13/40},
        fontS = 6*scale,
    },
    bottom = {
    size = {sX,sY/10},
        pos = {0,sY+sY/10+sY/40},
        img = {
            url = {"data/img/map.png","data/img/tune.png","data/img/music.png","data/img/stats.png","data/img/plus.png","data/img/options.png"},
            pos = {{sX/2-(((sY/10)+(sY/40))*3),sY},{sX/2-(((sY/10)+(sY/40))*2),sY},{sX/2-((sY/10)+(sY/40)),sY},{sX/2+(sY/40),sY},{sX/2+(((sY/10)+((sY/40)*2))),sY},{sX/2+(((sY/10))*2+(sY/40)*3),sY}},
            size = {sY/10,sY/10},
            alpha = {150,255,255,255,255,255,255}
        },
        label = {"Map Shop","Tune","Music","Stats","Donator","Options"}
    },
    alpha = 0,
    tick = getTickCount(),
    hover = 0,
    block = true,
}
 
digitalFont = dxCreateFont("data/font/digital.ttf",60*scale)
 
function drawMenu()
    day,month,year,hours,minutes,seconds,day_name = getServerTime ()
    -- Background
 
    -- Bottom bar
    --   dxDrawRectangle(menu.bottom.pos[1],menu.bottom.pos[2],menu.bottom.size[1],menu.bottom.size[2],tocolor(0,0,0,150),true)
    --  dxDrawRectangle(menu.bottom.pos[1],menu.bottom.pos[2]-menu.top.size[2]/40,menu.top.size[1],menu.top.size[2]/40,tocolor(48,110,255,120),true)
    for i=1,#menu.bottom.img.url do
       dxDrawImage(menu.bottom.img.pos[i][1],menu.bottom.img.pos[i][2],menu.bottom.img.size[1],menu.bottom.img.size[2],menu.bottom.img.url[i],0,0,0,tocolor(255,255,255,menu.bottom.img.alpha[i]),true)
    end
end
addEventHandler("onClientRender",getRootElement(),drawMenu)
 
 
function animateMenu()
    if not menu.anim then
        menu.tick = getTickCount()
        menu.anim = true
        menu.animate = true
        showCursor(true)
        addEventHandler("onClientPreRender",getRootElement(),animMenuOn)
        addEventHandler("onClientPreRender",getRootElement(),animTopMenuOn)
        addEventHandler("onClientPreRender",getRootElement(),fadeBackground)
    else
        menu.anim = false
        menu.tick = getTickCount()
        menu.animate = true
        window.current = 0
        showCursor(false)
        closeAllPickers()
        resetAllElementStates()
        addEventHandler("onClientPreRender",getRootElement(),animMenuOff)
        addEventHandler("onClientPreRender",getRootElement(),animTopMenuOff)
        addEventHandler("onClientPreRender",getRootElement(),fadeBackgroundOff)
    end
end
 
 
function openUserpanel()
    if not menu.animate then
        if not menu.block then
            animateMenu()
        else
            outputChatBox("#306EFF[OPEN] #ffffffYou need to be logged to open the userpanel.",255,255,255,true)
        end
    end
end
bindKey("u","down",openUserpanel)
 
 
 
function allowBind(bOl)
    menu.block = not bOl
    if bOl then
        startLoginNotification()
    end
end
 
 
function animMenuOn()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),animMenuOn) menu.animate = false end
    menu.bottom.pos[2] = interpolateBetween(sY,0,0,sY-sY/10,0,0,progress,"Linear")
    for i=1,#menu.bottom.img.url do
        menu.bottom.img.pos[i][2] = menu.bottom.pos[2]
    end
end
 
 
function animTopMenuOn()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),animTopMenuOn) end
    menu.top.pos[2] = interpolateBetween(0-sY/13,0,0,0,0,0,progress,"Linear")
end
 
function fadeBackground()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),fadeBackground) end
    menu.alpha = interpolateBetween(0,0,0,90,0,0,progress,"Linear")
end
 
function animMenuOff()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),animMenuOff) menu.animate = false end
    menu.bottom.pos[2] = interpolateBetween(sY-sY/10,0,0,sY+menu.top.size[2]/40,0,0,progress,"Linear")
    for i=1,#menu.bottom.img.url do
        menu.bottom.img.pos[i][2] = menu.bottom.pos[2]
    end
end
 
 
function animTopMenuOff()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),animTopMenuOff) end
    menu.top.pos[2] = interpolateBetween(0,0,0,0-sY/13-menu.top.size[2]/40,0,0,progress,"Linear")
end
 
function fadeBackgroundOff()
    local tick = getTickCount() - menu.tick
    local progress = tick/500
    if progress >= 1 then progress = 1 removeEventHandler("onClientPreRender",getRootElement(),fadeBackgroundOff) end
    menu.alpha = interpolateBetween(90,0,0,0,0,0,progress,"Linear")
end
 
function hoverButtons()
    if isCursorShowing() and menu.anim then
        local x,y = getCursorPosition()
        local x,y = x*sX,y*sY
        if x>=menu.bottom.img.pos[1][1] and x<=menu.bottom.img.pos[1][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(1)
        elseif x>=menu.bottom.img.pos[2][1] and x<=menu.bottom.img.pos[2][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(2)
        elseif x>=menu.bottom.img.pos[3][1] and x<=menu.bottom.img.pos[3][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(3)
        elseif x>=menu.bottom.img.pos[4][1] and x<=menu.bottom.img.pos[4][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(4)
        elseif x>=menu.bottom.img.pos[5][1] and x<=menu.bottom.img.pos[5][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(5)
        elseif x>=menu.bottom.img.pos[6][1] and x<=menu.bottom.img.pos[6][1]+menu.bottom.img.size[1] and y>= menu.bottom.img.pos[1][2] then
            fadeButton(6)
        elseif x>=sX-dxGetTextWidth(day..", "..month.." "..year,menu.top.fontS,"default-bold")-100*scale and x<=sX and y<= menu.top.pos[2]+menu.top.size[2] then
            fadeButton(7)
        else
            fadeButton(0)
        end
    end
end
addEventHandler("onClientRender",getRootElement(),hoverButtons)
 
fade = {
    current = 0,
    tick = getTickCount(),
}
 
function fadeButton(id)
    menu.hover = id
    if fade.current ~= id then
        fade.current = id
        fade.tick = getTickCount()
    end
    if fade.current ~= 0 then
        if fade.current ~= 7 then
            local tick = getTickCount() - fade.tick
            local progress = tick/1000
            if progress >= 1 then progress = 1 end
            menu.bottom.img.alpha[fade.current] = interpolateBetween(menu.bottom.img.alpha[fade.current],0,0,255,0,0,progress,"Linear")
            drawLabel(fade.current)
            for i=1,#menu.bottom.img.alpha do
                if i ~= id then
                    menu.bottom.img.alpha[i] = interpolateBetween(menu.bottom.img.alpha[i],0,0,150,0,0,progress,"Linear")
                end
            end
        else
            local tick = getTickCount() - fade.tick
            local progress = tick/1000
            if progress >= 1 then progress = 1 end
            menu.top.fontS = interpolateBetween(menu.top.fontS,0,0,7*scale,0,0,progress,"Linear")
            drawLabel(fade.current)
            for i=1,#menu.bottom.img.alpha do
                menu.bottom.img.alpha[i] = interpolateBetween(menu.bottom.img.alpha[i],0,0,150,0,0,progress,"Linear")
            end
        end
    else
        local tick = getTickCount() - fade.tick
        local progress = tick/1000
        if progress >= 1 then progress = 1 end
        for i=1,#menu.bottom.img.alpha do
            menu.bottom.img.alpha[i] = interpolateBetween(menu.bottom.img.alpha[i],0,0,150,0,0,progress,"Linear")
        end
        menu.top.fontS = interpolateBetween(menu.top.fontS,0,0,6*scale,0,0,progress,"Linear")
    end
end
 
 
function drawLabel(id)
    if id ~= 0 and menu.anim then
        if id ~= 7 then
            local text = menu.bottom.label[id]
            local rectX, rectY = dxGetTextWidth(text,3*scale,"default-bold")+(60*scale), dxGetFontHeight(3*scale,"default-bold")+(20*scale)
            dxDrawRectangle(menu.bottom.img.pos[id][1]+(menu.bottom.img.size[1]/2)-(rectX/2),menu.bottom.img.pos[1][2]-((menu.bottom.img.pos[1][2]/10)/2)-(rectY/2),rectX,rectY,tocolor(0,0,0,200),true)
            dxDrawText(text,menu.bottom.img.pos[id][1],menu.bottom.img.pos[1][2],menu.bottom.img.pos[id][1]+menu.bottom.img.size[1],menu.bottom.img.pos[1][2]-(menu.bottom.img.pos[1][2]/10),tocolor(48,110,255,255),3*scale,"default-bold","center","center",false,false,true)
        else
            local text = "news"
            local rectX, rectY = dxGetTextWidth(text,3*scale,"default-bold")+(60*scale), dxGetFontHeight(3*scale,"default-bold")+(20*scale)
            dxDrawRectangle(sX-(dxGetTextWidth(day..", "..month.." "..year,menu.top.fontS,"default-bold")/2)-(100*scale)/2-(rectX)/2,menu.top.pos[2]+menu.top.size[2]+((menu.bottom.img.pos[1][2]/10)/2)-(rectY/2),rectX,rectY,tocolor(0,0,0,200),true)
            dxDrawText(text,sX-dxGetTextWidth(day..", "..month.." "..year,menu.top.fontS,"default-bold")-100*scale,menu.top.pos[2]+menu.top.size[2],sX,menu.top.pos[2]+menu.top.size[2]+(menu.bottom.img.pos[1][2]/10),tocolor(48,110,255,255),3*scale,"default-bold","center","center",false,false,true)
        end
    end
end
 
 
window = {
    current = 0,
    tick = getTickCount(),
    draw = false,
    close = {
        hover = false,
    },
}
 
 
function openWindow(id)
    if window.current ~= id then
        window.current = id
        window.tick =
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