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Script Errors..help


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at 116 be sure that the label name is correct
        GUIEditor.label[2] = guiCreateLabel(80, 52, 87, 17, "Points: 0", false, GUIEditor.tab[1]) 

It's the Label...Correct right?

look Nevermind about this script problem...it's because i was puted guisetVisible... it was making A lot of ERRORS...

The Problem now with :123: and :124:

codes:

:123:

:123:Bad Argument @ 'getPedStat' 

:124:

:124:attempt to compare nil with number 

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function WeaponLevels (killer, weapon) 
    if killer then 
     
    local Nothing = getPedStat(killer, 69) 
        if Nothing <= 100 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 1") 
        elseif Nothing <= 200 and Nothing > 100 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 2") 
        elseif Nothing <= 300 and Nothing > 200 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 3") 
        elseif Nothing <= 400 and Nothing > 300 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 4") 
        elseif Nothing <= 500 and Nothing > 400 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 5") 
        elseif Nothing <= 600 and Nothing > 500 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 6") 
        elseif Nothing <= 700 and Nothing > 600 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 7") 
        elseif Nothing <= 800 and Nothing > 700 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 8") 
        elseif Nothing <= 900 and Nothing > 800 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 9") 
        elseif Nothing <= 1000 and Nothing > 900 and weapon == 22 then 
            guiSetText (GUIEditor.label[3], "Level: 10") 
        end 
         
    else 
        outputChatBox("'killer' does not exist.") 
    end 
end 
addEventHandler( "onClientRender",getRootElement(), WeaponLevels) 

Try it.

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