papam77 Posted July 13, 2013 Share Posted July 13, 2013 function DeeJay () outputChatBox ( "#ffffffAve !", getRootElement(), 255, 255, 255, true ) outputChatBox ( "#ffffffActual Year: 0 !", getRootElement(), 255, 255, 255, true ) createFire ( -1972.8114013672, -4087.1137695313, 53.04610824585, 1.8 ) end addEventHandler ("onClientResourceStart",getResourceRootElement(getThisResource()), DeeJay ) Why it doesn't create the fire ? And in text i see hex code, but why ? Link to comment
Moderators IIYAMA Posted July 13, 2013 Moderators Share Posted July 13, 2013 function DeeJay () outputChatBox ( "#ffffffAve !", getRootElement(), 255, 255, 255, true ) outputChatBox ( "#ffffffActual Year: 0 !", getRootElement(), 255, 255, 255, true ) createFire ( -1972.8114013672, -4087.1137695313, 53.04610824585, 1.8 ) end addEventHandler ("onClientResourceStart",getResourceRootElement(getThisResource()), DeeJay ) Why it doesn't create the fire ? And in text i see hex code, but why ? (text) cause it is client. Fire must work, unless your position is incorrect. function DeeJay () outputChatBox ( "#ffffffAve !", 255, 255, 255, true ) -- getRootElement() <<<< outputChatBox ( "#ffffffActual Year: 0 !", 255, 255, 255, true ) -- getRootElement() <<<< createFire ( -1972.8114013672, -4087.1137695313, 53.04610824585, 1.8 ) end addEventHandler ("onClientResourceStart",getResourceRootElement(getThisResource()), DeeJay ) Link to comment
papam77 Posted July 13, 2013 Author Share Posted July 13, 2013 Position is correct i've put the marker and i've copyied the coordinations. Link to comment
Moderators IIYAMA Posted July 13, 2013 Moderators Share Posted July 13, 2013 hmmmzzzz http://img62.imageshack.us/img62/1760/v5q.png I see fire, Link to comment
papam77 Posted July 13, 2013 Author Share Posted July 13, 2013 But i don't http://eag-gaming.eu/uploads/firedoesntwork.png It must be on the wood and nothing. Link to comment
Moderators IIYAMA Posted July 13, 2013 Moderators Share Posted July 13, 2013 maybe you can use an object that also contains fire and set alpha to zero. (write in the editor 'torch') You probably have some certainty of always working fire. (fire's don't stay forever) For the show right? Link to comment
MIKI785 Posted July 13, 2013 Share Posted July 13, 2013 I don't know if this is true but maybe you have to be near the coordinates where the fire is when it starts. Were you near the fire when the resource started? Link to comment
Moderators IIYAMA Posted July 13, 2013 Moderators Share Posted July 13, 2013 @MIKI785 Also a possibility. Link to comment
MIKI785 Posted July 13, 2013 Share Posted July 13, 2013 That's strange then, try creating the fire using runcode. Link to comment
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