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Player Spawn


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function giveWeapons ( thePlayer ) 
local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
  if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then 
    giveWeapon ( thePlayer, 31, 200 ) 
end 
end 
addEventHandler ( "onPlayerSpawn", getRootElement(), giveWeapons) 

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function giveWeapons ( ) 
  if isObjectInACLGroup( "user."..getAccountName( getPlayerAccount( source ) ), aclGetGroup( "Admin" ) ) then 
    giveWeapon ( source, 31, 200 )  
  end 
end 
addEventHandler ( "onPlayerSpawn", root, giveWeapons)  

@AlvareZ_ 'thePlayer' en tu código representa un numero, no un jugador.

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function giveWeapons ( ) 
  if isObjectInACLGroup( "user."..getAccountName( getPlayerAccount( source ) ), aclGetGroup( "Admin" ) ) then 
    giveWeapon ( source, 31, 200 )  
  end 
end 
addEventHandler ( "onPlayerSpawn", root, giveWeapons)  

Gracias :)

EDIT: Hey, Pero El "root" Aria que Cada Vez que Un Admin spawea, se le dara También La M4 a los Demas Admins, Así que Debería Quitarlo Creo Yo, No?

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function giveWeapons ( ) 
  if isObjectInACLGroup( "user."..getAccountName( getPlayerAccount( source ) ), aclGetGroup( "Admin" ) ) then 
    giveWeapon ( source, 31, 200 )  
  end 
end 
addEventHandler ( "onPlayerSpawn", root, giveWeapons)  

Gracias :)

EDIT: Hey, Pero El "root" Aria que Cada Vez que Un Admin spawea, se le dara También La M4 a los Demas Admins, Así que Debería Quitarlo Creo Yo, No?

No, eso no pasara.

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