Oxsotus Posted July 11, 2013 Share Posted July 11, 2013 Hi! I had problem. The all player data's in stored the table: psd (player's data) So, if one player joined the game, the variable player_ID = line of the table, where the player data's stored. If another player join, the player_ID is changed to the another player's line number, and the first player, have the another players's data. Link to comment
MIKI785 Posted July 11, 2013 Share Posted July 11, 2013 Why don't you just use element data to store the data? I think that it's better and simplier solution. Link to comment
PaiN^ Posted July 11, 2013 Share Posted July 11, 2013 Using variables on server side in the way you want is not efficient, You should use tables or element data as MIKI785 said . And if you're using tables / element data and still the same proplem, Post the script . Link to comment
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