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triggerClientEvent for a single player?


Deltt

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Hallo guys,

i'm quite embarrassed to ask this but im rather confused because some things in my script wont work the way they're supposed to be..:

If i do the triggerClientEvent function, does the event happen for every player or just for one?

And how can i decide for which player this clientEvent should be triggered?

Please dont ask me for the code, i guess code correction would just confusing more than i already am. :cry:

For examle, if a player clicks the "spawn" button in my login gui, every other player is spawned too... i really dont get what i did wrong :?:

P.S. sorry for bad grammar :roll:

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