Deltt Posted July 11, 2013 Share Posted July 11, 2013 Hallo guys, i'm quite embarrassed to ask this but im rather confused because some things in my script wont work the way they're supposed to be..: If i do the triggerClientEvent function, does the event happen for every player or just for one? And how can i decide for which player this clientEvent should be triggered? Please dont ask me for the code, i guess code correction would just confusing more than i already am. For examle, if a player clicks the "spawn" button in my login gui, every other player is spawned too... i really dont get what i did wrong P.S. sorry for bad grammar Link to comment
iPrestege Posted July 11, 2013 Share Posted July 11, 2013 bool triggerClientEvent ( [element sendTo=getRootElement()], string name, element theElement, [arguments...] ) ! Link to comment
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