GamerDeMTA Posted July 11, 2013 Share Posted July 11, 2013 Hi! I want to do that if the player is not logged in, when he types in the chat it says in his name "Guest" instead his nickname. How? Link to comment
فاّرس Posted July 11, 2013 Share Posted July 11, 2013 (edited) Event : onPlayerChat. Function's : isGuestAccount getPlayerAccount cancelEvent outputChatBox Edited July 11, 2013 by Guest Link to comment
GamerDeMTA Posted July 11, 2013 Author Share Posted July 11, 2013 Thanks. btw is there any way to get the current skills you have (the stats) in a weapon? not the original I mean what u have now,. Link to comment
iMr.3a[Z]eF Posted July 11, 2013 Share Posted July 11, 2013 getPedWeapon is this what you need? Link to comment
فاّرس Posted July 11, 2013 Share Posted July 11, 2013 I think this is your want : getWeaponState Link to comment
GamerDeMTA Posted July 11, 2013 Author Share Posted July 11, 2013 No I think no. I want to do that, when I kill a player, it gives me + 5 of "damage" in my Uzi weapon. So I need to get the current property of damage + 5 no? Link to comment
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