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السلام عليكم

ابي ادخل في الموضوع

انا سويت قيم مود

لكن ظهرت مشكله

اللي هيا مايظهر الدم والدرع واسم اللاعب

بحثت في النت ما حصلت

لكن حصلت هذا

t_8849.png

لكن اانا ابي الشكل الافتراضي ما ابي هذا

Edited by Guest
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setPlayerNametagShowing ( thePlayer, false) 
     chngs = false 
    elseif skin == 300 then 
    setPlayerTeam ( thePlayer, Grove ) 
    x,y,z,r = unpack(groveSpawn[math.random(1,3)]) 
    spawnPlayer ( thePlayer, x, y, z, r, skin ) 
    setCameraTarget (source, source) 
    colr,colg,colb = getTeamColor( Grove ) 
    createBlipAttachedTo(source,0,2,colr,colg,colb) 
    playerSkin[thePlayer] = {skin,r,g,b} 
    setElementData(thePlayer,"Scory",0) 

هنا انا مستخدمه

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setPlayerNametagShowing ( thePlayer, false) 
     chngs = false 
    elseif skin == 300 then 
    setPlayerTeam ( thePlayer, Grove ) 
    x,y,z,r = unpack(groveSpawn[math.random(1,3)]) 
    spawnPlayer ( thePlayer, x, y, z, r, skin ) 
    setCameraTarget (source, source) 
    colr,colg,colb = getTeamColor( Grove ) 
    createBlipAttachedTo(source,0,2,colr,colg,colb) 
    playerSkin[thePlayer] = {skin,r,g,b} 
    setElementData(thePlayer,"Scory",0) 

هنا انا مستخدمه

# كود خخ معفوس

# المهم اول سطر

# شيل فلس وخلها ترو

setPlayerNametagShowing ( thePlayer, true) 

Link to comment
setPlayerNametagShowing ( thePlayer, false) 
     chngs = false 
    elseif skin == 300 then 
    setPlayerTeam ( thePlayer, Grove ) 
    x,y,z,r = unpack(groveSpawn[math.random(1,3)]) 
    spawnPlayer ( thePlayer, x, y, z, r, skin ) 
    setCameraTarget (source, source) 
    colr,colg,colb = getTeamColor( Grove ) 
    createBlipAttachedTo(source,0,2,colr,colg,colb) 
    playerSkin[thePlayer] = {skin,r,g,b} 
    setElementData(thePlayer,"Scory",0) 

هنا انا مستخدمه

# كود خخ معفوس

# المهم اول سطر

# شيل فلس وخلها ترو

setPlayerNametagShowing ( thePlayer, true) 

هههههههههههه هذا كود العباقره اللي زيي

المهم بشوف يشتغل ولا لا

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