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Hello everyone i need help functioning the "securezone" resource/script what do i put in radar1???

  
--COPY ALL OF THIS BUT CHANGE, radar1, zone1, enterArea1, warp1, displayTimer1, (And sometimes the "function.addAccount")-- 
radar1 = createRadarArea(84, 1774,320,370,0,255,0, 100) 
setElementData(radar1,"zombieProof",true) 
Zone1 = createColRectangle (84, 1774,320,370) 
  
addEventHandler("onColShapeHit", Zone1, 
function(h) 
    if not isElement(h) then return end 
    if getElementData(h,"zombie") then killPed(h) end --These zones are also zombie proof 
end) 
  
function enterArea1(thePlayer) 
     local posX, posY = getElementPosition(thePlayer) 
     local inArea = isInsideRadarArea(radar1, posX, posY) 
     if (inArea) then 
          if hasObjectPermissionTo(thePlayer, "function.addAccount", false) then --Specify who can enter the zone 
               primaryWeaponControl = isControlEnabled ( thePlayer, "fire" ) 
               if ( primaryWeaponControl == true ) then 
                   toggleControl ( thePlayer, "fire", false ) -- change to true/false to allow/disallow shooting. 
                   outputChatBox("***Safe Zone***", thePlayer, 0, 255, 0, true) 
               end 
          else 
               triggerClientEvent(thePlayer, "displayTimer1", thePlayer) 
          end 
     end 
end 
addEventHandler("onColShapeHit", Zone1, enterArea1) 
  
function warp1() 
     local posX, posY = getElementPosition(source) 
     local inArea = isInsideRadarArea(radar1, posX, posY) 
     if (inArea) then 
          if hasObjectPermissionTo(source, "function.addAccount", false) then --Specify who can enter the zone 
               outputChatBox("***CHECKER*** You are allowed in this zone.", source, 0, 255, 0, true) 
          else 
               outputChatBox("You are not allowed in this area, Sorry...", source, 255, 0, 0, true) 
               outputChatBox("You have been warped.", source, 255, 0, 0, true)         
                if isPedInVehicle ( source ) then 
                local playerVehicle = getPedOccupiedVehicle ( source ) 
                    setElementPosition(playerVehicle, 2341.2072753906, -1658.8668212891, 13.379216194153) 
                else 
                    setElementPosition(source, 2341.2072753906, -1658.8668212891, 13.379216194153) 
                end 
          end 
     end 
end 
addEvent("warp1", true) 
addEventHandler("warp1", root, warp1) 
--------------------------------------------------------------------------------------------------------------------------------------------- 
  

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