#Al-Ha[J]aRii Posted July 2, 2013 Posted July 2, 2013 addEventHandler( "onPlayerWasted", getRootElement( ), function ( ) -- Place for spawn setTimer ( spawnPlayer, 3000, 1, source, 2034, -1414, 16.3 ) -- Saving Part local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount ( playeraccount ) then local playermoney = getPlayerMoney ( source ) local skin = getElementModel ( source ) local pos = getElementPosition ( source ) setAccountData ( playeraccount, "acc", playermoney ) setAccountData ( playeraccount, "skin", skin ) end -- Loading part local player = getRootElement() if ( playeraccount ) then local playermoney = getAccountData ( playeraccount, "acc" ) local skin = getAccountData ( playeraccount, "skin" ) -- Money if ( playermoney ) then setPlayerMoney ( source, playermoney ) end -- Skin if ( skin ) then setElementModel ( source, skin ) else outputChatBox ( "NO SKIN SAVED!", source ) end end end ) I edited something, but it doesn't load my skin. the data wil be when player wasted ??
papam77 Posted July 2, 2013 Author Posted July 2, 2013 Yes, it must load skin which player had before death.
#Al-Ha[J]aRii Posted July 2, 2013 Posted July 2, 2013 Yes, it must load skin which player had before death. i think wil be error why ? because you wil saved data in player account and if player is guest ?? what wil be he didn't wil saved skin . ====================================================================== also i think you don't need when player wasted money and his position . and when player spawn will get data skin from wasted i think you need to use "onPlayerSpawn" so wil be like this : addEventHandler( "onPlayerWasted", getRootElement( ), function ( ) setTimer ( spawnPlayer, 3000, 1, source, 2034, -1414, 16.3 ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount ( playeraccount ) then local skin = getElementModel ( source ) setAccountData ( playeraccount, "skin", skin ) if (playeraccount) and isGuestAccount ( playeraccount ) then return outputChatBox("Sorry . but you are guest you missing save skin . !",source,255,0,0,true) end end ) addEventHandler("onPlayerSpawn",getRootElement( ), function() if ( playeraccount ) then local skin = getAccountData ( playeraccount, "skin" ) if ( skin ) then setElementModel ( source, skin ) else outputChatBox ( "NO SKIN SAVED!", source ) end end )
#Al-Ha[J]aRii Posted July 3, 2013 Posted July 3, 2013 It doesn't load my old skin. try delet line 15 and is there any error with debugscript 3 ?
PaiN^ Posted July 3, 2013 Posted July 3, 2013 addEventHandler( "onPlayerWasted", getRootElement( ), function ( ) setTimer ( spawnPlayer, 3000, 1, source, 2034, -1414, 16.3 ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount ( playeraccount ) then local skin = getElementModel( source ) setAccountData( playeraccount, "skin", skin ) end end ) addEventHandler("onPlayerSpawn",getRootElement( ), function( ) local playeraccount = getPlayerAccount( source ) if playeraccount and not isGuestAccount( playeraccount ) then local skin = getAccountData( playeraccount, "skin" ) if skin then setElementModel( source, skin ) else outputChatBox( "NO SKIN SAVED!", source ) end end end )
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