Since I have updated to the new 1.3.3 patch I've had some problems with the scale of checkpoints.
The problem? Maps made before the reinstalled MTA showed appropriate scale and it isn't consistent anymore when I make a new race map. Even though I have "exactly" the same settings, the scale is different. I've noticed this once I mad a new race map and I've some picture below to show you an example to make my point clear.
(1) Old Made Map: Here are the settings.
(2) You notice the scale of the checkpoint stays the same, same size in editor as when tested?
(3) New Map: Here are the settings.
(4) Here you see that the scale isn't consistent in between editor mode and test mode. This is my problem I'm facing and it's very frustrating.
I have..
..made a new map and done the same thing..
..restarted Map Editor..
..restarted MTA..
..reinstalled the latest patch 1.3.3..
..updated my drivers..
..installed the latest DirectX runtimes..
..deleted gta_sa.set file..
..cleaned my registry with CCleaner..
..run CCleaner..
..deleted every single file of GTA:SA & MTA..
..reinstalled GTA:SA..
..reinstalled MTA..
..and the same result remains
Edit: I tried installing MTA 1.3.2 and the problem still remains.
DxDiag
------------------ System Information ------------------ Time of this report: 7/2/2013, 07:29:57 Machine name: KF-DATOR Operating System: Windows 7 Professional 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130505-1534) Language: Swedish (Regional Setting: Swedish) System Manufacturer: Hewlett-Packard System Model: HP Compaq dc7100 CMT(DX438AV) BIOS: Default System BIOS Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs), ~3.2GHz Memory: 4096MB RAM Available OS Memory: 3200MB RAM Page File: 2300MB used, 4094MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode
------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: No problems found.
Question
Revaq
Since I have updated to the new 1.3.3 patch I've had some problems with the scale of checkpoints.
The problem? Maps made before the reinstalled MTA showed appropriate scale and it isn't consistent anymore when I make a new race map. Even though I have "exactly" the same settings, the scale is different. I've noticed this once I mad a new race map and I've some picture below to show you an example to make my point clear.
(1) Old Made Map: Here are the settings.
(2) You notice the scale of the checkpoint stays the same, same size in editor as when tested?
(3) New Map: Here are the settings.
(4) Here you see that the scale isn't consistent in between editor mode and test mode. This is my problem I'm facing and it's very frustrating.
I have..
..made a new map and done the same thing..
..restarted Map Editor..
..restarted MTA..
..reinstalled the latest patch 1.3.3..
..updated my drivers..
..installed the latest DirectX runtimes..
..deleted gta_sa.set file..
..cleaned my registry with CCleaner..
..run CCleaner..
..deleted every single file of GTA:SA & MTA..
..reinstalled GTA:SA..
..reinstalled MTA..
..and the same result remains
Edit: I tried installing MTA 1.3.2 and the problem still remains.
DxDiag
Edited by GuestLink to comment
8 answers to this question
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