xTravax Posted June 28, 2013 Share Posted June 28, 2013 Hi i want to edit respawn script when vehicle explodes that it respawns after 5 secs function respawnVehicle( vehicle ) spawnVehicle ( vehicle, getElementData( vehicle, "posX" ), getElementData( vehicle, "posY" ), getElementData( vehicle, "posZ" ), getElementData( vehicle, "rotX" ), getElementData( vehicle, "rotY" ), getElementData( vehicle, "rotZ" ) ) end function onVehicleSpawn () local x,y,z = getElementPosition (source) setElementData (source,"posX",x) setElementData (source,"posY",y) setElementData (source,"posZ",z) end addEventHandler ("onVehicleExplode",getRootElement(),onVehicleSpawn) function onVehicleExplode () setTimer( respawnVehicle, 5000, 1, source ) end addEventHandler("onVehicleExplode", getRootElement(), onVehicleExplode) i want to change the script so that vehicle respawns after someone takes it can you help me? Link to comment
iMr.3a[Z]eF Posted June 28, 2013 Share Posted June 28, 2013 We don't give supports for leaked scripts, sorry Link to comment
xTravax Posted June 28, 2013 Author Share Posted June 28, 2013 what is leaked script? Link to comment
xTravax Posted June 29, 2013 Author Share Posted June 29, 2013 i have downloaded respawn script from community and there in description of script said that we can edit script as much as we want but that we need to keep credit of him (it's in meta) so i didnt touch meta but i would like just to edit this script because he gave permission and i didn't touch credits btw if u didn't understand what i asked to edit i will try to explain in here(sorry for my english) ' u make some map in editor with for an example 10 infernuses. someone gets in that infernus and drives around and leaves the car and there are only 9 infernuses' so i want that when someone takes infernus that i respawns(copy) again into there where it was sorry for my english it really sucks Link to comment
iMr.3a[Z]eF Posted June 29, 2013 Share Posted June 29, 2013 what is that resource name? Link to comment
xTravax Posted June 29, 2013 Author Share Posted June 29, 2013 i don't know correctly i was searching for a lot of community scripts in there and i download them much this few days cuz im doing testings in my local server so i have auto care enabled in one program it cleans all my browsing data downloads etc but i think i writed respawn in search tab Link to comment
./BlackBird# Posted June 29, 2013 Share Posted June 29, 2013 https://wiki.multitheftauto.com/wiki/RespawnVehicle read example Link to comment
xTravax Posted June 29, 2013 Author Share Posted June 29, 2013 https://wiki.multitheftauto.com/wiki/RespawnVehicleread example that is script which respawns exploded vehicle i want my script to respawn vehicle after someone gets in it and goes away like in SA-MP Link to comment
iPrestege Posted June 30, 2013 Share Posted June 30, 2013 What you mean by takes it | = enter the vehicle? Link to comment
xTravax Posted June 30, 2013 Author Share Posted June 30, 2013 What you mean by takes it | = enter the vehicle? yes, example what i meant(maybe you will now understand) _________________________________ i open map editor and make bridge on ls airport i place infernus under the bridge and save map and launch it in my own freeroam gamemode. then there will be a bridge with an infernus under it so when i get in infernus and drive around under bridge will be no car(infernus in this case) but i want that i can take infernus and when i go away after 5 seconds car re copies itself under bridge again because that's where i created it so that car always re copies itself in there if it changes position but the player who took the car can still drive that car and there will be new infernus under the bridge but in this script i don't want that it specificly detects infernuses i just said it for an example i want that it detects all cars and recopies them if someone took it sorry again for my english Link to comment
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