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-- Banshee -- (270km/h) 
function handlingChange1 (theVehicle1, seat) 
    if getElementModel(theVehicle1) == 429 and seat == 0 then 
        setVehicleHandling(theVehicle1, "maxVelocity", 270) 
        setVehicleHandling(theVehicle1, "engineAcceleration", 20) 
        setVehicleHandling(theVehicle1, "suspensionLowerLimit", 0) 
        setVehicleHandling(theVehicle1, "driveType", "awd") 
         setVehicleHandling(theVehicle1, "handlingFlags", 0x1008801) 
    end 
end 
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), handlingChange1 ) 
  
  
  
  

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nope but i have change something and now it goes 330 km/h and if i do it lower it still will be 330 km/h

-- Banshee -- (270km/h) 
function handlingChange1 (theVehicle1, seat) 
    if getElementModel(theVehicle1) == 429 and seat == 0 then 
        setVehicleHandling(theVehicle1, "maxVelocity", 200) 
        setVehicleHandling(theVehicle1, "engineAcceleration", 20) 
        setVehicleHandling(theVehicle1, "suspensionLowerLimit", 0) 
        setVehicleHandling(theVehicle1, "driveType", "awd") 
         setVehicleHandling(theVehicle1, "handlingFlags", 0x1008801) 
    end 
end 
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), handlingChange1 ) 
  
  
  
  

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I have restart the server and it was normal 180 km/h than i have changed it to a high number

-- Banshee -- (270km/h) 
function handlingChange1 (theVehicle1, seat) 
    if getElementModel(theVehicle1) == 429 and seat == 0 then 
        setVehicleHandling(theVehicle1, "maxVelocity", 2700000) 
        setVehicleHandling(theVehicle1, "engineAcceleration", 50000) 
        setVehicleHandling(theVehicle1, "suspensionLowerLimit", 0) 
        setVehicleHandling(theVehicle1, "driveType", "awd") 
         setVehicleHandling(theVehicle1, "handlingFlags", 0x1008801) 
    end 
end 
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), handlingChange1 ) 
  
  
  
  

and now it will go 180 km/h

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i have done this now, and the car still go 180 km/h and this is not more than 200,000 now ;)

-- Banshee -- (270km/h) 
function handlingChange1 (theVehicle1, seat) 
    if getElementModel(theVehicle1) == 429 and seat == 0 then 
        setVehicleHandling(theVehicle1, "maxVelocity", 2000) 
        setVehicleHandling(theVehicle1, "engineAcceleration", 500) 
        setVehicleHandling(theVehicle1, "suspensionLowerLimit", 0) 
        setVehicleHandling(theVehicle1, "driveType", "awd") 
         setVehicleHandling(theVehicle1, "handlingFlags", 0x1008801) 
    end 
end 
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), handlingChange1 ) 
  
  
  
  

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