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Minimap Blips


Masa

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addEventHandler( "onResourceStart", resourceRoot, 
    function( ) 
        for k,v in ipairs( getElementsByType( "player" ) ) do 
            for K,V in ipairs( getAttachedElements( v ) ) do 
                if getElementType( V ) == "blip" then 
                    destroyElement( V ) 
                end 
            end 
        end 
    end 
) 

and just make sure no resource is making any blips on players .

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